Anonymous

Game Mode: Difference between revisions

From Melvor Idle
(→‎Bank Completion: Update figures)
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* Non-Combat skill levels cannot go above your Combat Level.
* Non-Combat skill levels cannot go above your Combat Level.
* The [[Combat Triangle]] penalties for using a combat style the enemy is resistant to are increased (identical to the changes in Hardcore mode)
* The [[Combat Triangle]] penalties for using a combat style the enemy is resistant to are increased (identical to the changes in Hardcore mode)
* Hitpoints, Damage, and Food Healing values are 10x larger than standard.
* Hitpoints, Damage, and Food Healing values are 10x larger than standard (this is a visual change, it has no actual impact on combat mechanics).


=== Temporary Modes ===
=== Temporary Modes ===