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FAQ: Difference between revisions

From Melvor Idle
475 bytes added ,  26 October 2022
User:Draedon: Added to/changed a few answers, and added another question under Herblore, as I personally have seen this question quite a few times on this discord.
(→‎{{Skill|Slayer}}: Fixed the information)
(User:Draedon: Added to/changed a few answers, and added another question under Herblore, as I personally have seen this question quite a few times on this discord.)
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Q: Do {{ItemIcon|Chapeau Noir}} and {{ItemIcon|Aorpheats Signet Ring}} work on dungeon chests? Do these items stack?
Q: Do {{ItemIcon|Chapeau Noir}} and {{ItemIcon|Aorpheats Signet Ring}} work on dungeon chests? Do these items stack?


:A: Yes. You have a chance to obtain 2 chests from a single [[dungeon]] completion with either {{ItemIcon|Chapeau Noir}} or {{ItemIcon|Aorpheats Signet Ring}} equipped. The double loot drop chance stacks additively for a total of 10% chance to earn double loot.
:A: Yes. You have a chance to obtain 2 chests from a single [[dungeon]] completion with either {{ItemIcon|Chapeau Noir}} or {{ItemIcon|Aorpheats Signet Ring}} equipped. The double loot drop chance stacks additively for a total of 15% chance to earn double loot.


===Melee ({{Skill|Attack}}, {{Skill|Strength}}, {{Skill|Defence}})===
===Melee ({{Skill|Attack}}, {{Skill|Strength}}, {{Skill|Defence}})===
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Q: What are gems for? Should I sell them?
Q: What are gems for? Should I sell them?


:A: Gems are used for {{Skill|Crafting}} jewelry and brewing some {{Skill|Herblore|potions}}, as well as {{Skill|Fletching}} [[Fletching#Gem-Tipped Bolts|Gem Tipped Bolts]]. {{ItemIcon|Gem Gloves}} give players a reliable way to collect more gems, so it's acceptable to sell them early on for [[GP]].
:A: Gems are used for {{Skill|Crafting}} jewelry and brewing some {{Skill|Herblore|potions}}, {{Skill|Fletching}} [[Fletching#Gem-Tipped Bolts|Gem Tipped Bolts]], and making {{ItemIcon|Devil|Devil tablets}} in {{Skill|Summoning}}. {{ItemIcon|Gem Gloves}} give players a reliable way to collect more gems, so it's acceptable to sell them early on for [[GP]].


==={{Skill|Smithing}}===
==={{Skill|Smithing}}===
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:* 'Tier 4:' Mastery level 90.
:* 'Tier 4:' Mastery level 90.
:Also note that it is possible to get a potion of a random tier when using an {{Icon|Herblore Potion}}.
:Also note that it is possible to get a potion of a random tier when using an {{Icon|Herblore Potion}}.
Q: How do I craft a potion of a lower tier for the Completion Log?
:A: The {{Icon|Herblore Potion}} gives you a chance to create an additional potion of a random tier, while making potions.


==Other==
==Other==
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Q: How many [[Bank]] slots are there?
Q: How many [[Bank]] slots are there?


:A: You can get as many as you'd like, but after purchasing 118 slots the price maxes out at {{GP|5000000}} per slot. Bank slots can also be gained by using {{ItemIcon|Bank Slot Token|Bank Slot Tokens}}.
:A: You can get as many as you'd like, but after purchasing 118 slots the price maxes out at {{GP|5000000}} per slot. Bank slots can also be gained by using {{ItemIcon|Bank Slot Token|Bank Slot Tokens}}. However, [[Hardcore|Hardcore Mode]] has a {{HardcoreBankMax}} bank slot limit from the Shop, but {{ItemIcon|Bank Slot Token|Bank Slot Tokens}} can still be used to increase the amount of bank slots past {{HardcoreBankMax}}.


Q: I lost X item because my [[Bank]] was full/because I died. Can I get it back?
Q: I lost X item because my [[Bank]] was full/because I died. Can I get it back?
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Q: Is 99 the level cap? How are levels displayed past 99?  
Q: Is 99 the level cap? How are levels displayed past 99?  


:A: Levels only have a mechanical impact up to 99, past that Virtual Levels must be turned on in [[Settings]] to keep track. Virtual Levels are a purely visual change allowing the player to see their experience level past 99. After [[v0.15]], Mastery levels are hard capped at 99.
:A: Levels only have a mechanical impact up to 120, past that Virtual Levels must be turned on in [[Settings]] to keep track. Virtual Levels are a purely visual change allowing the player to see their experience level past 120. After [[v0.15]], Mastery levels are hard capped at 99.


Q: Where did this {{ItemIcon|Gold Topaz Ring}} come from?
Q: Where did this {{ItemIcon|Gold Topaz Ring}} come from?