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} | } | ||
local skill = skill_overrides[item.id] or resource._skill | local skill = skill_overrides[item.id] or resource._skill | ||
local _namespace, local_skillname = GameData.getLocalID(skill or '') | |||
-- Check for upgraded Crafting items and downgrade them so we can display the crafting level for the base item | -- Check for upgraded Crafting items and downgrade them so we can display the crafting level for the base item | ||
Line 356: | Line 357: | ||
table.insert(ret_resource, '\r\n|style="text-align:center" data-sort-value="0"|N/A') | table.insert(ret_resource, '\r\n|style="text-align:center" data-sort-value="0"|N/A') | ||
else | else | ||
table.insert(ret_resource, '\r\n|style="text-align:center" data-sort-value="' .. required_level .. '"|'..Icons.Icon({ | table.insert(ret_resource, '\r\n|style="text-align:center" data-sort-value="' .. required_level .. '"|'..Icons.Icon({local_skillname, type="skill", notext=true})..' '..required_level) | ||
end | end | ||
-- Give To | -- Give To |
edits