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Module:Sandbox/GauTest/Township: Difference between revisions

From Melvor Idle
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Line 325: Line 325:
-- Absolute delta so doesn't apply to buildings
-- Absolute delta so doesn't apply to buildings
population = {modifiers = {'increasedTownshipPopulationCap', 'decreasedTownshipPopulationCap'}},
population = {modifiers = {'increasedTownshipPopulationCap', 'decreasedTownshipPopulationCap'}},
-- technically this should go in p.stats, but we don't want to bloat the main modifier table
happiness = {name='Happiness', modifiers = {'increasedTownshipHappiness', 'decreasedTownshipHappiness', 'increasedTownshipBuildingHappinessPenalties', 'decreasedTownshipBuildingHappinessPenalties'}},
}
}


p.stats = {
p.stats = {
happiness = {name='Happiness', modifiers = {'increasedTownshipHappiness', 'decreasedTownshipHappiness', 'increasedTownshipBuildingHappinessPenalties', 'decreasedTownshipBuildingHappinessPenalties'}},
happiness = {name='Happiness', modifiers = {}}, -- technically there are happiness modifiers that apply to all buildings, but we don't want it to bloat the table
education = {name='Education', modifiers = {'increasedTownshipEducation', 'decreasedTownshipEducation'}},
education = {name='Education', modifiers = {'increasedTownshipEducation', 'decreasedTownshipEducation'}},
health = {name='Health', modifiers = {'increasedTownshipHealth', 'decreasedTownshipHealth'}},
health = {name='Health', modifiers = {'increasedTownshipHealth', 'decreasedTownshipHealth'}},
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