17,097
edits
Supersting (talk | contribs) mNo edit summary |
(Formatting & correction of population formulas) |
||
Line 14: | Line 14: | ||
Population is the most important resource in Township - without it, the skill produces nothing and earns no experience. Population cap is gained by building {{BuildingIcon|Basic Shelter}}, spending ticks will cause population to increase until it reaches the cap. | Population is the most important resource in Township - without it, the skill produces nothing and earns no experience. Population cap is gained by building {{BuildingIcon|Basic Shelter}}, spending ticks will cause population to increase until it reaches the cap. | ||
Experience in Township earned per tick is given by the following formula: | |||
<math>\text{Base Experience} = \max \left (1 + \frac{\text{Happiness %}}{100} \times \frac{\text{Population}}{100} \times \frac{\text{Tick Length}}{10}, 1 \right )</math> | |||
= | |||
Where <math>\text{Tick Length} = 300</math>, being the number of seconds taken to gain a tick. | |||
= | |||
The chance of gaining additional population when advancing one tick is given by the following formula: | |||
<math>\text{Population Gain Chance} = \max \left (1.4 - \frac{\text{Current Population}}{\text{Population Limit}}, 1 \right )</math> | |||
If the roll for gaining population succeeds, the amount of population gained is given by the following formula: | |||
<math>\text{Population Gain Rate} = \min \left (\left \lceil \frac{\text{Population Limit}}{2000} \times \frac{\text{Tick Length}}{10} \right \rceil, \text{Population Limit} - \text{Current Population} \right )</math> | |||
====Workers==== | ====Workers==== |