Anonymous

Township: Difference between revisions

From Melvor Idle
477 bytes added ,  31 October 2022
Brief explanation of health calculation until somebody wants to add the full formulae.
m (→‎Upgrades: No more tiers.)
(Brief explanation of health calculation until somebody wants to add the full formulae.)
Line 48: Line 48:
===Health===
===Health===
Health is a mechanic that prevents elderly citizens from dying. Each citizen above the Age of 55 has a 100% chance of dying at some time before reaching the age of 100. This percent is reduced by the amount of Health in the town - 1% health decreases this chance of death by 1%.
Health is a mechanic that prevents elderly citizens from dying. Each citizen above the Age of 55 has a 100% chance of dying at some time before reaching the age of 100. This percent is reduced by the amount of Health in the town - 1% health decreases this chance of death by 1%.
Health is first calculated using the following parameters weighted out of 235:
* Happiness with a weight of 100
* Education with a weight of 100
* Nonzero potion stockpile and positive growth rate contributes 15 weight
* Nonzero clothing stockpile and positive growth rate contributes 15 weight
* Nonzero herb stockpile and positive growth rate contributes 5 weight
This is then modified by any "total health" modifiers and expressed as a percentage capped between 0 and 100%.


===Worship===
===Worship===
29

edits