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(Include meteorite in superior gem drop chance text) |
(Amend wording for chance to prevent rock respawning) |
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Due to passive rock HP regeneration, it is possible (given a sufficiently high maximum rock HP) to ensure a rock always has HP and never has to respawn, no matter how long it has been mined for. To achieve this, the player's chance to deal zero damage to ores must be at least <math>\left \lceil 1 - \frac{\text{Action Interval (seconds)}}{10} \right \rceil</math>. | Due to passive rock HP regeneration, it is possible (given a sufficiently high maximum rock HP) to ensure a rock always has HP and never has to respawn, no matter how long it has been mined for. To achieve this, the player's chance to deal zero damage to ores must be at least <math>\left \lceil 1 - \frac{\text{Action Interval (seconds)}}{10} \right \rceil</math>. | ||
Therefore, the chance required in order to avoid respawns at the | Therefore, the chance required in order to avoid respawns at the an interval of 0.85 seconds is <math>\left \lceil 1 - \frac{0.85}{10} \right \rceil = \left \lceil 0.915 \right \rceil = 0.92 = 92\%</math> or higher. Currently the maximum possible chance is 91% when the highest tier of {{Icon|Perfect Swing Potion}} and all other available bonuses are utilized. | ||
Below lists the rock HP at various {{Icon|Mastery}} levels with and without the maximum possible bonus: | Below lists the rock HP at various {{Icon|Mastery}} levels with and without the maximum possible bonus: |