4,951
edits
(Update various modifier properties) |
Falterfire (talk | contribs) (Updating Item Alchemy modifier to be x100) |
||
Line 455: | Line 455: | ||
["GPFromAgilityPerActiveObstacle"] = { text = "{V}% GP from Agility per active Obstacle", skills = {'Agility'} }, | ["GPFromAgilityPerActiveObstacle"] = { text = "{V}% GP from Agility per active Obstacle", skills = {'Agility'} }, | ||
["GPFromBurningMonsters"] = { text = "{V}% GP from burning Monsters", skills = {'Combat'} }, | ["GPFromBurningMonsters"] = { text = "{V}% GP from burning Monsters", skills = {'Combat'} }, | ||
["GPFromItemAlchemy"] = { text = "{ | ["GPFromItemAlchemy"] = { text = "{VX100}% Item Alchemy Item sale price conversion" }, | ||
["GPFromMonstersFlatBasedOnEvasion"] = { text = "{V}% of enemy's highest evasion rating as GP on kill", skills = {'Combat'} }, | ["GPFromMonstersFlatBasedOnEvasion"] = { text = "{V}% of enemy's highest evasion rating as GP on kill", skills = {'Combat'} }, | ||
["GPFromNegativeObstacles"] = { text = "{V}% GP from Agility Obstacles that contain a negative modifier", skills = {'Agility'} }, | ["GPFromNegativeObstacles"] = { text = "{V}% GP from Agility Obstacles that contain a negative modifier", skills = {'Agility'} }, |