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return resources | return resources | ||
end | |||
-- Returns a sorted list of all Township buildings | |||
function p._SortedBuildings() | |||
return GameData.sortByOrderTable(Township.buildings, Township.buildingDisplayOrder[1].ids) | |||
end | end | ||
Line 682: | Line 687: | ||
biomeModifiersMaster[biome.id] = false | biomeModifiersMaster[biome.id] = false | ||
end | end | ||
for _, _building in ipairs( | for _, _building in ipairs(p._SortedBuildings()) do | ||
-- Fix melvorF:Statues | -- Fix melvorF:Statues | ||
local building = p._GetBuildingByID(_building.id) | local building = p._GetBuildingByID(_building.id) |
edits