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-- Get a sorted list of all the resources | -- Get a sorted list of all the resources | ||
local resources = GameData.sortByOrderTable(Township.resources, Township.resourceDisplayOrder[1].ids) | local resources = GameData.sortByOrderTable(Township.resources, Township.resourceDisplayOrder[1].ids) | ||
-- TODO Fix when the GameData is updated | |||
-- local resources = GameData.sortByOrderTable(Township.resources, Township.resourceDisplayOrder) | |||
resources = Shared.clone(resources) | resources = Shared.clone(resources) | ||
Line 88: | Line 90: | ||
function p._SortedBuildings() | function p._SortedBuildings() | ||
return Township.buildings | return Township.buildings | ||
--return GameData.sortByOrderTable(Township.buildings, Township.buildingDisplayOrder) | -- TODO Fix when the GameData is updated. Currently doesn't actually sort | ||
-- return GameData.sortByOrderTable(Township.buildings, Township.buildingDisplayOrder) | |||
end | end | ||
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