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{{V|1. | {{V|1.1}} | ||
{{Otheruses|the {{PAGENAME}} skill|training the skill|{{PAGENAME}}/Training}} | {{Otheruses|the {{PAGENAME}} skill|training the skill|{{PAGENAME}}/Training}} | ||
[[File:Fishing (skill).svg|thumb|right|Fishing]] | [[File:Fishing (skill).svg|thumb|right|Fishing]] | ||
'''{{PAGENAME}}''' is used to catch [[Fishing#Fish|fish]], [[Fishing#Special|special items]] and [[Fishing#Junk|junk]] | '''{{PAGENAME}}''' is used to catch [[Fishing#Fish|fish]], [[Fishing#Special|special items]], and [[Fishing#Junk|junk]]. Many of the fish may be cooked with {{Skill|Cooking}} for use as [[food]] during {{Icon|Combat}} or {{Skill|Thieving}}, while a number of others can be used as ingredients for {{Skill|Herblore}} potions or {{Skill|Summoning}} tablets. | ||
Of the [[Fishing#Special|special items]] obtained from Fishing, the {{ItemIcon|Ancient Ring of Skills}} and {{ItemIcon|Ancient Ring of Mastery}} are particularly noteworthy due to the skill and {{Icon|Mastery}} experience bonuses they provide for all non-combat skills. These rings are however also considered some of the rarest items in the game, and can take a significant amount of time to obtain. | |||
== Mechanics == | |||
The amount of time each Fishing action takes can be reduced by 5-40% by purchasing [[#Fishing Rods|fishing rods]] from the [[Shop#Fishing_Rods|Shop]], 15% with the {{ItemIcon|Amulet of Fishing}}, 5% with the second unique star of {{ConstellationIcon|Ameria}} ({{MasteryReq|Ameria|60|type=constellation}}), 3% with the {{Skill|Agility|Elite Pillar of Experise}}, 2% with {{PetIcon|Harold}}, and 0.5 seconds while the {{ItemIcon|Octopus}} + {{ItemIcon|Eagle}} [[Synergy]] is active. | |||
Fishing benefits from a couple of guaranteed item doubling bonuses, one being the {{ItemIcon|Fishing Skillcape}} perk, while the other is obtained by reaching a {{Icon|Mastery}} level of 99 in the fish being caught. While both are active, the quantity of fish caught per action is guaranteed to be at least 4. These bonuses apply multiplicatively with the chance to double items, and so the quantity of fish gained from a single action can be as much as 8. | |||
== Fishing Areas == | == Fishing Areas == | ||
There are | There are 14 Fishing Areas, with different fish located in each Fishing Area. Each area has different chances to obtain junk or special items instead of fish. The chance to obtain special items can be reduced by wearing the {{ItemIcon|Sailor's Top}}, which can be useful to maximise the amount of fish obtained. | ||
The Barbarian Fishing area is unlocked by wearing the {{ItemIcon|Barbarian Gloves}}. Catching fish in the Barbarian Fishing Area will give {{Skill|Strength}} and Fishing skill experience. This Strength experience is also affected by the experience bonus from {{ItemIcon|Gold Emerald Ring}}. | The Barbarian Fishing area is unlocked by wearing the {{ItemIcon|Barbarian Gloves}}. Catching fish in the Barbarian Fishing Area will give {{Skill|Strength}} and Fishing skill experience. This Strength experience is also affected by the experience bonus from {{ItemIcon|Gold Emerald Ring}}. | ||
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== Fish == | == Fish == | ||
As the player's Fishing level increases, new fish that give more experience will become available to catch. {{ItemIcon|Leaping Trout}}, {{ItemIcon|Leaping Salmon}}, and {{ItemIcon|Leaping Broad Fish}}, will train {{Skill|Strength}} when caught, giving 10, 15, and 25 experience respectively. {{ItemIcon|Raw Skeleton Fish}} can be buried for 3 {{Skill|Prayer}} points each. {{ItemIcon|Raw Magic Fish}} can be eaten to restore health without cooking. {{ItemIcon|Raw Poison Fish}} are used as an | As the player's Fishing level increases, new fish that give more experience will become available to catch. {{ItemIcon|Leaping Trout}}, {{ItemIcon|Leaping Salmon}}, and {{ItemIcon|Leaping Broad Fish}}, will train {{Skill|Strength}} when caught, giving 10, 15, and 25 experience respectively. {{ItemIcon|Raw Skeleton Fish}} can be buried for 3 {{Skill|Prayer}} points each. {{ItemIcon|Raw Magic Fish}} can be eaten to restore health without cooking. {{ItemIcon|Raw Poison Fish}} and {{ItemIcon|Raw Ghost Fish}} are used as an ingredients for the {{ItemIcon|Performance Enhancing Potion}} and {{ItemIcon|Reaper Potion}} respectively. Any other fish which cannot be cooked can be used in the creation of either {{ItemIcon|Octopus}} if they require {{SkillReq|Fishing|99}} or lower, or {{ItemIcon|Siren}} for those requiring {{SkillReq|Fishing|100}} or higher. | ||
{{FishingFishTable}} | {{FishingFishTable}} | ||
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== Skillcape == | == Skillcape == | ||
The [[Skillcapes|skillcape]] can be purchased from the store for {{GP|1000000}} after the player reaches {{SkillReq|{{PAGENAME}}|99}}. | |||
The [[Skillcapes|skillcape]] can be purchased from the store for {{GP| | The [[Skillcapes|superior skillcape]] can be purchased from the store for {{GP|10000000}} after the player reaches {{SkillReq|{{PAGENAME}}|120}}. | ||
{{SkillcapeInfo}} | {{SkillcapeInfo}} | ||
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== Fishing Rods == | == Fishing Rods == | ||
Fishing rods are permanent upgrades purchased from the [[Shop#Fishing_Rods|Shop]] that decrease the amount of time it takes to catch fish. The later rods also provide a number of other bonuses, as listed in the table below. The bonuses provided by these upgrades are permanently active once purchased, they do not need to be equipped or otherwise enabled. | |||
{{RodUpgradeTable}} | {{RodUpgradeTable}} | ||
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* Select fish that are both within an area with a high special chance and have a low catch time - {{ItemIcon|Raw Seahorse}} and {{ItemIcon|Raw Skeleton Fish}} are ideal choices | * Select fish that are both within an area with a high special chance and have a low catch time - {{ItemIcon|Raw Seahorse}} and {{ItemIcon|Raw Skeleton Fish}} are ideal choices | ||
* Gain a mastery level of at least 50 in the fish being caught, which increases the special chance by 3% | * Gain a mastery level of at least 50 in the fish being caught, which increases the special chance by 3% | ||
* Reduce the catch time by | * Reduce the catch time by using all available interval reductions, which are listed within the [[#Mechanics|Mechanics]] section | ||
* Reach the 95% [[#Mastery Pool Checkpoints|Mastery pool checkpoint]] | * Reach the 95% [[#Mastery Pool Checkpoints|Mastery pool checkpoint]] | ||
* Have the {{ItemIcon|Octopus}} and {{ItemIcon|Ent}} [[Summoning#Synergies|Summoning synergy]] equipped, increasing the special chance by | * Have the {{ItemIcon|Octopus}} and {{ItemIcon|Ent}} [[Summoning#Synergies|Summoning synergy]] equipped, increasing the special chance by 6% | ||
* Increase the {{Icon|Mastery}} level of {{ | * Increase the {{Icon|Mastery}} level of {{ConstellationIcon|Ameria}} to 20, as that star's unique modifier can increase the special chance by up to 5% | ||
== Junk == | == Junk == | ||
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==Skill Boosts== | ==Skill Boosts== | ||
This table lists most sources of {{PAGENAME}}-specific modifier boosts. For a list of boosts that apply to all skills, see the [[Skill Boosts]] page. This list does not contain boosts provided from {{Icon|Mastery}} rewards. | This table lists most sources of {{PAGENAME}}-specific modifier boosts. For a list of boosts that apply to all skills, see the [[Skill Boosts]] page. This list does not contain boosts provided from {{Icon|Mastery}} rewards. | ||
{{ModifierTable|increasedSkillXP,decreasedSkillIntervalPercent,increasedSkillPreservationChance,decreasedSkillInterval,increasedChanceToDoubleItemsSkill,increasedChanceAdditionalSkillResource,increasedMasteryXP,increasedFishingSpecialChance,decreasedFishingSpecialChance,increasedBonusFishingSpecialChance,increasedChanceForOneExtraFish,increasedChanceToFindLostChest,increasedFishingCookedChance|{{PAGENAME}} Boosts|false|skill={{PAGENAME}}}} | {{ModifierTable|increasedSkillXP,decreasedSkillIntervalPercent,increasedSkillPreservationChance,decreasedSkillInterval,increasedChanceToDoubleItemsSkill,increasedChanceAdditionalSkillResource,increasedMasteryXP,increasedFishingSpecialChance,decreasedFishingSpecialChance,increasedBonusFishingSpecialChance,increasedChanceForOneExtraFish,increasedChanceToFindLostChest,increasedFishingCookedChance,decreasedGlobalSkillIntervalPercent,increasedNonCombatSkillXP|{{PAGENAME}} Boosts|false|skill={{PAGENAME}}}} | ||
[[Category:Skills]] | [[Category:Skills]] | ||
{{FishingNav}}{{Menu}} | {{FishingNav}}{{Menu}} |