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(Redirected page to Township#Population) Tag: New redirect |
(Removed redirect to Township#Population) Tags: Removed redirect Reverted |
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{{V|1.1}} | |||
'''{{Icon|Population|type=township}}''' is a {{Skill|Township}} stat that counts the number of people in a [[Town]]. The maximum population is increased by building {{BuildingIcon|Basic Shelter}}. | |||
Experience in Township earned per tick is given by the following formula: | |||
<math>\text{Base Experience} = \max \left (\left ( 1 + \frac{\text{Happiness %}}{100} + \frac{\text{SkillXPBonus %}}{100} \right ) \times \frac{\text{Current Population}}{100} \times \frac{\text{Tick Length}}{10}, 1 \right )</math> | |||
Where <math>\text{Tick Length} = 300</math>, being the number of seconds taken to gain a tick. | |||
The chance of gaining additional population when advancing one tick is given by the following formula: | |||
<math>\text{Population Gain Chance} = \min \left (1.4 - \frac{\text{Current Population}}{\text{Population Limit}}, 1 \right )</math> | |||
Where 1 indicates a 100% chance of gaining population, and 0 indicates a 0% chance of gaining population | |||
If the roll for gaining population succeeds, the amount of population gained is given by the following formula: | |||
<math>\text{Population Gain Rate} = \min \left (\left \lceil \frac{\text{Population Limit}}{2000} \times \frac{\text{Tick Length}}{10} \right \rceil, \text{Population Limit} - \text{Current Population} \right )</math> |
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