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HCCO/Guide/12: Difference between revisions

From Melvor Idle
1,744 bytes added ,  9 November 2022
→‎Ice Hydra: Added Polar Bear section
m (→‎Melee Weapon: More details about stab section)
(→‎Ice Hydra: Added Polar Bear section)
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The alternative to tackling {{MonsterIcon|Ice Hydra}} now would be to manual one completion of {{ZoneIcon|Lair of the Spider Queen}} in order to obtain access to {{ZoneIcon|Afflicted City}} to fight {{MonsterIcon|Plague Doctor|Plague Doctors}}. This monster drops {{ItemIcon|Area Control Potion III}} which can be used to combat the intense slowing aura of {{ZoneIcon|Forsaken Tundra}}. This will speed up the Mythical tasks by about 35%, but farming {{MonsterIcon|Plague Doctor}} takes more time overall than the time saved on {{MonsterIcon|Ice Hydra}}. The advantage is that you will also accumulate a healthy stack of {{ItemIcon|Penetration Potion III}} in doing so, which will be helpful for future dungeons.
The alternative to tackling {{MonsterIcon|Ice Hydra}} now would be to manual one completion of {{ZoneIcon|Lair of the Spider Queen}} in order to obtain access to {{ZoneIcon|Afflicted City}} to fight {{MonsterIcon|Plague Doctor|Plague Doctors}}. This monster drops {{ItemIcon|Area Control Potion III}} which can be used to combat the intense slowing aura of {{ZoneIcon|Forsaken Tundra}}. This will speed up the Mythical tasks by about 35%, but farming {{MonsterIcon|Plague Doctor}} takes more time overall than the time saved on {{MonsterIcon|Ice Hydra}}. The advantage is that you will also accumulate a healthy stack of {{ItemIcon|Penetration Potion III}} in doing so, which will be helpful for future dungeons.


==Polar Bear==
After obtaining {{ItemIcon|Slayer Gear Upgrade Kit (Mythical)|Mythical Slayer Gear}}, a good upgrade to get next is the {{ItemIcon|Freezing Touch Body}} from {{MonsterIcon|Polar Bear}}. The bonus frostburn dps from the body will be nice for dungeon clearing, even though the DR matches that of {{ItemIcon|Slayer Platebody (Mythical)}} and {{ItemIcon|Bundled Protection Body}}. Mythical gear helps considerably with this grind, as not only does the extra area negation speed up kills, but without the +4% DR then we would be forced to use a {{ItemIcon|Wasteful Ring}} instead of {{ItemIcon|Hunter's Ring}} or {{ItemIcon|Relentless Fury Ring}}, which cuts our DPS down a lot. Note that the extra HP and DR from {{ItemIcon|FrostSpark Amulet}} keeps us safe when {{MonsterIcon|Polar Bear}} freezes us.
{{Equipment/Recommended
|style = Range
|helm1 = Slayer Helmet (Mythical)
|neck1 = FrostSpark Amulet
|cape1 = Superior Slayer Skillcape
|cape2 = Slayer Skillcape
|body1 = Slayer Platebody (Mythical)
|legs1 = Perfect Sight Legs
|weapon1 = FrostSpark 1H Sword
|shield1 = Shield of Melee Power
|gloves1 = Relentless Fury Gloves
|boots1 = Frostspark Boots
|ring1 = Relentless Fury Ring
|ring2 = Hunter's Ring
|passive1 = Fighter Amulet
|prayer11 = Divine Precision
|prayer21 = Valor
}}
This is quite a fun loadout as we are able to make use of 2 independent sets of item synergies spanning 5 individual items, and the special attack of {{ItemIcon|FrostSpark 1H Sword}} naturally synergies with {{ItemIcon|Fighter Amulet}} in the same way that {{ItemIcon|Tidal Edge}} did. It even occurs more frequently, albeit it is now an avoidable special. Again, make sure to use the weapon on '''stab''' as this is significantly more accurate.


{{PrevNextPage|HCCO/Guide/11|main=HCCO/Guide}}
{{PrevNextPage|HCCO/Guide/11|main=HCCO/Guide}}
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