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Supersting (talk | contribs) (→Worship: Missed a bit.) |
Supersting (talk | contribs) (→Health) |
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<math>\textrm{DeathChance} = \frac{\textrm{sickness}}{381} \times (1 + \textrm{sickness})</math> | <math>\textrm{DeathChance} = \frac{\textrm{sickness}}{381} \times (1 + \textrm{sickness})</math> | ||
<math>\textrm{DeathChance}</math> is increased by 0.05 if there is | <math>\textrm{DeathChance}</math> is increased by 0.05 if there is no food after resources for the tick are calculated. | ||
Citizens will also die if there are more of them than the housing allows for. | |||
The table below gives some examples. | The table below gives some examples. |
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