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Line 386: | Line 386: | ||
-- Biomes | -- Biomes | ||
table.insert(ret, '\r\n|-\r\n| <b>Biomes:</b | table.insert(ret, '\r\n|-\r\n| <b>Biomes:</b>') | ||
for _, biomeid in ipairs(building.biomes) do | for _, biomeid in ipairs(building.biomes) do | ||
local biomename = GameData.getEntityByID(Township.biomes, biomeid).name | local biomename = GameData.getEntityByID(Township.biomes, biomeid).name | ||
Line 397: | Line 397: | ||
local color = modifier.value < 0 and 'red' or 'green' | local color = modifier.value < 0 and 'red' or 'green' | ||
local modifier_value = Shared.numStrWithSign(modifier.value) | local modifier_value = Shared.numStrWithSign(modifier.value) | ||
table.insert(ret, Icons.Icon({biomename, type='biome', notext=true, nolink=true})..' <span style="color:'..color..'"><b>'..biomename..' ('..modifier_value..'%)</b></span>') | table.insert(ret, '<br>'..Icons.Icon({biomename, type='biome', notext=true, nolink=true})..' <span style="color:'..color..'"><b>'..biomename..' ('..modifier_value..'%)</b></span>') | ||
else | else | ||
table.insert(ret, Icons.Icon({biomename, type='biome', notext=true, nolink=true})..' <span>'..biomename..'</span>') | table.insert(ret, '<br>'..Icons.Icon({biomename, type='biome', notext=true, nolink=true})..' <span>'..biomename..'</span>') | ||
end | end | ||
end | end | ||
Line 665: | Line 665: | ||
local biomeModifiersMaster = {} | local biomeModifiersMaster = {} | ||
for _, biome in ipairs(Township.biomes) do | for _, biome in ipairs(Township.biomes) do | ||
table.insert(ret, '\r\n!'..biome.name) | table.insert(ret, '\r\n!'..Icons.Icon({biome.name, type='biome', notext=true, nolink=true})..'<br>'..biome.name) | ||
biomeModifiersMaster[biome.id] = false | biomeModifiersMaster[biome.id] = false | ||
end | end | ||
edits