Anonymous

FAQ: Difference between revisions

From Melvor Idle
1,745 bytes added ,  17 December 2022
Bas's late night revisions
m (→‎General: Correct base level cap)
(Bas's late night revisions)
Line 43: Line 43:


:A: Yes. You have a chance to obtain 2 chests from a single [[dungeon]] completion with either {{ItemIcon|Chapeau Noir}} or {{ItemIcon|Aorpheat's Signet Ring}} equipped. The double loot drop chance stacks additively for a total of 15% chance to earn double loot. You only need to have the item doubling items equipped at the time you kill the final dungeon boss to increase the chance of doubling the chest.
:A: Yes. You have a chance to obtain 2 chests from a single [[dungeon]] completion with either {{ItemIcon|Chapeau Noir}} or {{ItemIcon|Aorpheat's Signet Ring}} equipped. The double loot drop chance stacks additively for a total of 15% chance to earn double loot. You only need to have the item doubling items equipped at the time you kill the final dungeon boss to increase the chance of doubling the chest.
Q: Does the 100% item doubling from {{ItemIcon|Big ol Ron}} stack with other sources of item doubling?
:A: No. Item doubling is hard-capped to 100%


Q: I've been farming for <X> item/pet for a much longer time than all the recommended posts/guides/math says. Why haven't I gotten it?
Q: I've been farming for <X> item/pet for a much longer time than all the recommended posts/guides/math says. Why haven't I gotten it?


:A: Unless the item is a special drop (see [[Easter Eggs]]), you're probably just unlucky. There are currently no known drop bugs, so keep at it!
:A: Unless the item is a special drop (see [[Easter Eggs]]), you're probably just unlucky. The drop rates listed on the wiki are pulled directly from the game's code, so it is impossible for them to be incorrect.


Q: My [[Damage Reduction]] (DR) is lower than what I calculated, why?
Q: How can I avoid taking so much damage from dragonbreath attacks?
 
:A: You can reduce dragonbreath damage with your DR, using the {{ItemIcon|Dragonfire Shield}}, and the {{ItemIcon|Cyclops}}/{{ItemIcon|Dragon}} summoning [[Synergy|synergy]]. However, your best bet is to just stock up on [[Food]] and kill the dragons more efficiently. You will generally be best off using {{Skill|Magic}} against dragons. Try to increase your damage and item doubling instead of focusing on defence.


:A: Check for Agility Obstacles which may lower DR. Also note that some enemies can lower your DR, especially many [[Throne of the Herald Expansion]] monsters. Don't forget the [[Combat Triangle]].
Q: When can I farm for the {{ItemIcon|Amulet of Looting}}?


:A: Full {{ItemIcon|Mithril Helmet|Mithril}} armour and {{ItemIcon|Mithril Scimitar|weapons}} are fine if you are in a hurry. Just make sure you have {{UpgradeIcon|Auto Eat - Tier I}} and lots of food. If you want to fight safely without manually eating, check the questions about death below.
Q: How do I beat this dungeon?
Q: How do I beat this dungeon?


:A: The wiki has guides for many dungeons on the [[Guides#Dungeon Guides|Guides]] page.
:A: The wiki has guides for many dungeons on the [[Guides#Dungeon Guides|Guides]] page.


Q: How can I avoid taking so much damage from dragonbreath attacks?
Q: How can I make sure I can fight this monster idle without dying?
 
:A: The only factors that ensure you can idle a monster safely is your {{Skill|Hitpoints}} and your [[Damage Reduction]].
 
:For most monsters, you can check by comparing your {{UpgradeIcon|Auto Eat}} threshold to the monster's max hit. To find your auto eat threshold, tap the {{UpgradeIcon|Auto Eat}} icon below your HP bar. To find the monster's max hit, start fighting the monster and look at their "Maximum Hit" in their Offensive Stats box. This number already accounts for the [[Combat Triangle]] and your [[Damage Reduction]]. If your {{UpgradeIcon|Auto Eat}} threshold is greater than or equal to the monster's max hit, you are safe to fight the monster afk as long as you don't rune out of [[Food]], ranged ammo or runes.
 
:While all the information can be found ingame, this check can be difficult for dungeons, slayer tasks, and some late game monsters that have special attacks. Players have created tools to help check if you are safe to idle, but please note that they are liable to become out of date and inaccurate.
:* The website [https://silberdrachi.github.io/CanIIdle/ Can I Idle Melvor] is an easy to use resource to determine if you can idle safely. As of 12/15/22, the website says it is out of date but it is still valid for [[v1.1.1]] with the exception of Elite and Master [[Slayer#Slayer Tasks|Slayer Tasks]] once the player has beaten [[Impending Darkness Event]] and purchased the [[Throne of the Herald Expansion]]. This website only has monsters from the base game.
:* The Combat Sim mod mentioned by Can I Idle is still being developed as of 12/15/22
:* There is a new mod "Will I die?" although the author has not tested it. To learn about modding, go to the Mods section of this FAQ
 
Q: How can I tell exactly how much [[Damage Reduction]] (DR) I have? Does the "View Equipment Stats" page give me an accurate number?


:A: You can reduce dragonbreath damage with your DR, using the {{ItemIcon|Dragonfire Shield}}, and the {{ItemIcon|Cyclops}}/{{ItemIcon|Dragon}} summoning [[Synergy|synergy]]. However, your best bet is to just stock up on [[Food]] and kill the dragons more efficiently. You will generally be best off using {{Skill|Magic}} against dragons. Try to increase your damage and item doubling instead of focusing on defence.
:A: The "View Equipment Stats" page is often inaccurate as it does not include any modifiers such as [[Pets]] or [[Agility]]. Always default to using the Stats card in the combat page ({{Icon|Combat|Stats}} on Mobile)


Q: When can I farm for {{ItemIcon|Amulet of Looting}}?
Q: My [[Damage Reduction]] (DR) is lower than what I calculated, why?


:A: Full {{ItemIcon|Mithril Helmet|Mithril}} armour and {{ItemIcon|Mithril Scimitar|weapons}} are fine if you are in a hurry. Just make sure you have {{UpgradeIcon|Auto Eat - Tier I}} and lots of food. If you want to fight safely without manually eating, check the questions about death below.
:A: Check for Agility Obstacles which may lower DR. Also note that some enemies can lower your DR, especially many [[Throne of the Herald Expansion]] monsters. Don't forget the [[Combat Triangle]]!


===Death===
===Death===
Line 73: Line 91:
:A: You died because you either ran out of food or the max hit of the enemy exceeded the threshold for {{UpgradeIcon|Auto Eat|nolink=true}}. For example if you have {{UpgradeIcon|Auto Eat - Tier I}}, it has 20% health threshold and you have 100 HP. As the threshold for {{UpgradeIcon|Auto Eat|nolink=true}} to trigger would be <=20 HP, an enemy with a max hit >21 could kill you without ever triggering {{UpgradeIcon|Auto Eat|nolink=true}}.
:A: You died because you either ran out of food or the max hit of the enemy exceeded the threshold for {{UpgradeIcon|Auto Eat|nolink=true}}. For example if you have {{UpgradeIcon|Auto Eat - Tier I}}, it has 20% health threshold and you have 100 HP. As the threshold for {{UpgradeIcon|Auto Eat|nolink=true}} to trigger would be <=20 HP, an enemy with a max hit >21 could kill you without ever triggering {{UpgradeIcon|Auto Eat|nolink=true}}.


:Some more difficult enemies have special attacks that apply status effects like stun that can let them deal more damage to you than their max hit.
:Some more difficult enemies have special attacks that apply status effects like stun that can let them deal more damage to you than their max hit. Please see the [[Combat Debuff]] page for more information!
 
Q: How can I make sure I can fight this monster idle without dying?
 
:A: The only factors that ensure you can idle a monster safely is your {{Skill|Hitpoints}} and your [[Damage Reduction]].
 
:For most monsters, you can check by comparing your {{UpgradeIcon|Auto Eat}} threshold to the monster's max hit. To find your auto eat threshold, tap the {{UpgradeIcon|Auto Eat}} icon below your HP bar. To find the monster's max hit, start fighting the monster and look at their "Maximum Hit" in their Offensive Stats box. This number already accounts for the [[Combat Triangle]] and your [[Damage Reduction]]. If your {{UpgradeIcon|Auto Eat}} threshold is greater than or equal to the monster's max hit, you are safe to fight the monster afk as long as you don't rune out of [[Food]], ranged ammo or runes.
 
:While all the information can be found ingame, this check can be difficult for dungeons, slayer tasks, and some late game monsters that have special attacks. Players have created tools to help check if you are safe to idle, but please note that they are liable to become out of date and inaccurate.
:* The website [https://silberdrachi.github.io/CanIIdle/ Can I Idle Melvor] is an easy to use resource to determine if you can idle safely. As of 12/15/22, the website says it is out of date but it is still valid for [[v1.1.1]] with the exception of Elite and Master [[Slayer#Slayer Tasks|Slayer Tasks]] once the player has beaten [[Impending Darkness Event]] and purchased the [[Throne of the Herald Expansion]]. This website only has monsters from the base game.
:* The Combat Sim mod mentioned by Can I Idle is still being developed as of 12/15/22
:* There is a new mod "Will I die?" although the author has not tested it. To learn about modding, go to the Mods section of this FAQ


Q: Why am I safe to idle the boss {{MonsterIcon|Malcs, the Guardian of Melvor|Malcs}} in the {{ZoneIcon|Volcanic Cave}} dungeon even though it has a higher max hit than my [[Auto Eat]] threshold?
Q: Why am I safe to idle the boss {{MonsterIcon|Malcs, the Guardian of Melvor|Malcs}} in the {{ZoneIcon|Volcanic Cave}} dungeon even though it has a higher max hit than my [[Auto Eat]] threshold?
Line 96: Line 103:
:A: Check out the [[Beginners Guide#Combat Skills|beginner's guide]] for an overview of the combat skills. More detailed information about Combat mechanics can be found on the {{Icon|Combat}} page. Basically, {{Skill|Attack}} level increases your accuracy and chance to hit, {{Skill|Strength}} increases your Max Hit, and {{Skill|Defence}} increases your melee evasion rating.
:A: Check out the [[Beginners Guide#Combat Skills|beginner's guide]] for an overview of the combat skills. More detailed information about Combat mechanics can be found on the {{Icon|Combat}} page. Basically, {{Skill|Attack}} level increases your accuracy and chance to hit, {{Skill|Strength}} increases your Max Hit, and {{Skill|Defence}} increases your melee evasion rating.


Q: Does {{Skill|Defence}} also increase your {{Skill|Ranged}} Evasion?
Q: Does {{Skill|Defence}} also increase your {{Skill|Ranged}} and {{Skill|Magic}} Evasion?


:A: Yes, increasing {{Skill|Defence}} level will also improve your {{Skill|Ranged}} evasion.
:A: Yes, increasing {{Skill|Defence}} level will also improve your {{Skill|Ranged}} and {{Skill|Magic}} evasion.


==={{Skill|Hitpoints}}===
==={{Skill|Hitpoints}}===
Line 142: Line 149:
Q: What are curses and auroras? Should I use them?
Q: What are curses and auroras? Should I use them?


:A: Curses debuff enemies, while auroras buff the player. Some of these are very powerful and are important in late game combat. In the early game, it may or may not be worth it depending on your runecrafting efficiency. You cannot use curses or more auroras with ancient magiks. Curses and auroras do not directly give magic xp, but they increase your damage output and therefor your xp rate.
:A: Curses debuff enemies, while auroras buff the player. Some of these are very powerful and are important in late game combat. In the early game, it may or may not be worth it depending on your Runecrafting efficiency. You cannot use curses with Ancient Magicks. Curses and auroras do not directly give magic XP, but they can increase your damage output and therefore your XP gain.


Q: I've cleared this dungeon 100 times but have not unlocked the Ancient/Archaic Magicks spell for it.
Q: I've cleared this dungeon 100 times but have not unlocked the Ancient/Archaic Magicks spell for it.
Line 156: Line 163:
Q: What is the number next to {{Skill|Prayer}} in the sidebar?
Q: What is the number next to {{Skill|Prayer}} in the sidebar?


:A: That is your [[Prayer|Prayer Points]]. Prayer Points are used to cast highly useful Prayers in Combat. You can train your Prayer skill only by casting prayers in the combat.
:A: That is your [[Prayer|Prayer Points]]. Prayer Points are used to cast Prayers in Combat. You can train your Prayer skill only by using prayers in the combat.


Q: How do I train Prayer efficiently?
Q: How do I train Prayer efficiently?


:A: Until someone writes a guide.. Start by earning prayer points. You earn some from monster drops, but you will want to earn more from Urns, Skeleton fish, Blessed Offering, or Slayer Resupply in the Shop. Then, activate prayers that give prayer xp and fight monsters! Your xp rate will depend on your damage per second, while your attack speed determines how quickly you will spend prayer points. You can optimize this by killing high hp, low evasion enemies with a slow attack speed weapon. You can also reduce prayer point usage as detailed on the prayer page https://wiki.melvoridle.com/w/Prayer#Reducing_Prayer_Point_Usage
:A: Until someone writes a guide.. Start by earning prayer points. You earn some from monster drops, but you will want to earn more from Urns, Skeleton fish, Blessed Offering, or Slayer Resupply in the Shop. Then, activate prayers that give prayer xp and fight monsters! Your xp rate will depend on your damage, while your attack speed determines how quickly you will spend prayer points. You can optimize this by killing high hp, low evasion enemies with a slow attack speed weapon. You can also reduce prayer point usage as detailed on the prayer page. https://wiki.melvoridle.com/w/Prayer#Reducing_Prayer_Point_Usage


==={{Skill|Slayer}}===
==={{Skill|Slayer}}===


Q: How do I get a new slayer task?
Q: How do I get a new Slayer Task?


:A: Go to combat, and tap the "sword in a rock" {{Skill|Slayer}} icon below your equipped food. If you don't see it, unhide it by tapping the "Show/hide player container" button above your hp bar. Then, tap new task and select the difficulty.
:A: Go to combat, and tap the "sword in a rock" {{Skill|Slayer}} icon below your equipped food. If you don't see it, unhide it by tapping the "Show/hide player container" button above your hp bar. Then, tap new task and select the difficulty.
Line 180: Line 187:
:A: Generally, you will want to unlock the [[Auto Slayer]] upgrade first to earn more coins easier. After that you may want to buy items that allow you to fight in new slayer areas, start buying slayer armor and the {{ItemIcon|Skull Cape}}.
:A: Generally, you will want to unlock the [[Auto Slayer]] upgrade first to earn more coins easier. After that you may want to buy items that allow you to fight in new slayer areas, start buying slayer armor and the {{ItemIcon|Skull Cape}}.


Q: What is slayer area effect and negation?
Q: What is a Slayer Area Effect and Flat Slayer Area Effect Negation?


:A: [[Slayer Areas]] have a slayer area effect, which will debuff the player or buff the enemies found there. The first few areas have minor effects, but as you progress they become much more impactful.
:A: [[Slayer Areas]] each have a persistent effect, which will debuff the player or buff the enemies found there as long as you are fighting in that area. The first few areas have minor effects, but as you progress they become much more impactful.
:To overcome the effect, you need slayer area negation. This stat comes from many sources, including slayer armor. The negation % you have is a flat reduction. For example, say you are fighting in the [[Holy Isles]] which has the slayer area effect "+20% prayer point cost for prayers". If you are wearing basic slayer helmet and plate body which each give "5% slayer area negation", then the slayer area debuff will be 20% - 5% - 5% = +10% cost for prayers.
:To overcome the effect, you need Slayer Area Negation. This stat comes from many sources, including slayer armor. The negation % you have is a flat reduction. For example, say you are fighting in the [[Holy Isles]] which has the slayer area effect "+20% prayer point cost for prayers". If you are wearing basic slayer helmet and plate body which each give "5% slayer area negation", then the slayer area debuff will be 20% - 5% - 5% = +10% cost for prayers.


==Non-Combat Skills==
==Non-Combat Skills==
Line 199: Line 206:
:A: Get all of the interval reduction, bird nest drop rate, and bird nest quantity boosts you can from [[Woodcutting#Skill Boosts|Skill Boosts]]. You are trying to get your interval rate to the 0.25s minimum, while earning multiple birds nests per action. This can reduce the grind to about two days.
:A: Get all of the interval reduction, bird nest drop rate, and bird nest quantity boosts you can from [[Woodcutting#Skill Boosts|Skill Boosts]]. You are trying to get your interval rate to the 0.25s minimum, while earning multiple birds nests per action. This can reduce the grind to about two days.


Q: Why do {{ItemIcon|Redwood Logs}} sell for so little money? Shouldn't they sell for more than {{ItemIcon|Magic Logs}}?
Q: Why do {{ItemIcon|Redwood Logs}} sell for so little GP? Shouldn't they sell for more than {{ItemIcon|Magic Logs}}?


:A: Cutting the {{Icon|Redwood Tree|type=tree|nolink=true}} compared to the {{Icon|Magic Tree|type=tree|nolink=true}} trades GP for XP. Redwood Tree gives more XP, and Magic Tree gives more GP.
:A: Cutting the {{Icon|Redwood Tree|type=tree|nolink=true}} compared to the {{Icon|Magic Tree|type=tree|nolink=true}} trades GP for XP. Redwood Tree gives more XP, and Magic Tree gives more GP.
Line 205: Line 212:
==={{Skill|Fishing}}===
==={{Skill|Fishing}}===


Q: How do I get the ancient ring of skills/mastery?
Q: How do I get the {{ItemIcon|Ancient Ring of Mastery}} and the {{ItemIcon|Ancient Ring of Skills}}?


:A: You will want to catch fish with a short catch time and high special chance. {{ItemIcon|Raw Seahorse}} is currently the best special item chance for least catch time, although {{ItemIcon|Raw Skeleton Fish}} are almost as quick and are much more useful as they can be buried for [[Prayer|Prayer Points]].  
:A: These items drop at an incredibly low droprate from any fishing action when you have >1% chance for a special item to drop. You will want to catch fish with a short catch time and high special chance. {{ItemIcon|Raw Seahorse}} is currently the best special item chance for least catch time, although {{ItemIcon|Raw Skeleton Fish}} are almost as quick and are much more useful as they can be buried for [[Prayer|Prayer Points]].  


:You should also boost your special chance and reduce your fishing interval. Details here: https://wiki.melvoridle.com/w/Fishing#Special
:You should also boost your special chance and reduce your fishing interval. Details here: https://wiki.melvoridle.com/w/Fishing#Special
Line 267: Line 274:
Q: Cooking is so slow! How do I earn food quicker?
Q: Cooking is so slow! How do I earn food quicker?


:A: {{Skill|Cooking}} has many buffs to increase the HP healed per hour you can produce. Try to decrease your interval, while increasing your preservation, doubling and perfect chance. Using passive cooking will create even more food. Pre-[[Throne of the Herald Expansion]], the most efficient cooking method for mid-endgame accounts is cooking chicken soup active, and whales and carrot cake passive, including gathering time.
:A: {{Skill|Cooking}} has many buffs to increase the amount of food you can produce. Try to decrease your interval, while increasing your preservation, doubling and perfect chance. Using passive cooking will create even more food. Pre-[[Throne of the Herald Expansion]], the most efficient cooking method for mid-endgame accounts is cooking chicken soup active, and whales and carrot cake passive, including gathering time.


:Fishing will always be faster than cooking, so you will have a lot of extra raw fish when leveling both.
:Fishing will always be faster than cooking, so you will have a lot of extra raw fish when leveling both.
Line 277: Line 284:
Q: I can't craft Burnt Cave Fish.
Q: I can't craft Burnt Cave Fish.


:A: The only way to obtain Burnt Cave Fish is to kill the Tentacle enemy located in the Sandy Shores area of the regular Combat tab.
:A: The only way to obtain Burnt Cave Fish is to kill the {{MonsterIcon|Tentacle}} enemy located in the Sandy Shores area of the regular Combat tab.


==={{Skill|Mining}}===
==={{Skill|Mining}}===
Line 294: Line 301:
Q: What are gems for? Should I sell them?
Q: What are gems for? Should I sell them?


:A: Gems are used for {{Skill|Crafting}} jewelry and brewing some {{Skill|Herblore|potions}}, {{Skill|Fletching}} [[Fletching#Gem-Tipped Bolts|Gem Tipped Bolts]], and making {{ItemIcon|Devil|Devil tablets}} in {{Skill|Summoning}}. {{ItemIcon|Gem Gloves}} give players a reliable way to collect more gems, so it's acceptable to sell them early on for [[GP]].
:A: Gems are used for {{Skill|Crafting}} jewelry, brewing some {{Skill|Herblore|potions}}, {{Skill|Fletching}} [[Fletching#Gem-Tipped Bolts|Gem Tipped Bolts]], and making {{ItemIcon|Devil|Devil tablets}} in {{Skill|Summoning}}. {{ItemIcon|Gem Gloves}} give players a reliable way to collect more gems, so it's acceptable to sell them early on for [[GP]].


Q: Gem Veins/Meteorite health isn't increasing.
Q: Gem Veins/Meteorite health isn't increasing.
Line 309: Line 316:
:A: Make sure you have the required combat levels to wear it. If the gear required over 99 smithing to make, it comes from the [[Throne of the Herald Expansion]] and requires [[Impending Darkness]] to be completed before it may be equipped.
:A: Make sure you have the required combat levels to wear it. If the gear required over 99 smithing to make, it comes from the [[Throne of the Herald Expansion]] and requires [[Impending Darkness]] to be completed before it may be equipped.


Q: How do I get enough coal?
Q: How do I get enough {{ItemIcon|Coal Ore|Coal}}?


:A: You can gather coal in many ways besides mining it directly. Mining anything with the Mining Skillcape equipped will give an extra coal for each action. You can gain coal passively through the township trader. The quickest way to earn a lot of coal is to cook a low level food like shrimp using the Mole/Pig summoning synergy.
:A: You can gather coal in many ways besides mining it directly. Mining anything with the Mining Skillcape equipped will give an extra coal for each action. You can gain coal passively through the township trader. The quickest way to earn a lot of coal is to use {{Skill|Cooking}} with the Mole/Pig summoning synergy, faster cooks mean more Coal


Q: When should I make bars with smithing instead of using the Alt Magic spell Superheat?
Q: When should I make bars with smithing instead of using the Alt Magic spell Superheat?


:A: Superheat is another viable way to make bars that may or may not be more beneficial for you. Superheat gives you magic XP, does not use coal and can make multiple bars at higher levels. However, you don't benefit from item preservation or doubling, you don't gain mastery levels, and there are fewer buffs and interval reduction effects compared to smithing.
:A: Superheat is another viable way to make bars that may or may not be more beneficial for you. Superheat gives you magic XP, does not use coal and can make multiple bars at higher levels. However, you don't benefit from item preservation or doubling, you don't gain [[Mastery]] Experience, and it is slightly more difficult to obtain buffs and interval reduction effects compared to smithing.


==={{Skill|Thieving}}===
==={{Skill|Thieving}}===
Line 321: Line 328:
Q: I'm not getting any progress while offline.
Q: I'm not getting any progress while offline.


:A: In the game's Settings, ensure Toggle Offline Combat is enabled. An additional Thieving-only toggle to enable is Continue Thieving on Stun. Also ensure Toggle Ignore Bank Full is enabled or that you have very sufficient Bank space; some enemies drop dozens of items.
:A: In the game's Settings, ensure Toggle Offline Combat is enabled. An additional Thieving-only toggle to enable is Continue Thieving on Stun. Also ensure Toggle Ignore Bank Full is enabled or that you have sufficient Bank space; some enemies drop dozens of items.  


Q: Is it possible to die offline?
Q: Is it possible to die offline?


:A: Yes. If you died when {{Skill|Thieving}}, you will be notified when you load the character. To avoid this, make sure the target's max hit is below your auto eat threshold.
:A: Yes. If you died when {{Skill|Thieving}}, you will be notified when you load the character. To avoid this, make sure the NPC's max hit is below your auto eat threshold.


Q: Does Damage Reduction from armour work when thieving?
Q: Does Damage Reduction from armour work when thieving?
Line 331: Line 338:
:A: Yes. The damage taken when stunned is reduced by any Damage Reduction you currently have.
:A: Yes. The damage taken when stunned is reduced by any Damage Reduction you currently have.


Q: Do the protect item and DR prayers work with Thieving?
Q: Do the protect item and DR prayers/potions work with Thieving?


:A: As of v1.1.1, yes, although this may change in future updates. The prayers protect item, safeguard and that other one work in thieving but do not use up any prayer points.
:A: As of v1.1.1, yes, although this may change in future updates. {{ItemIcon|Damage Reduction Potion IV|Damage Reduction Potions}} and the prayers {{Icon|Protect Item|type=prayer}}, {{Icon|Safeguard|type=prayer}} and {{Icon|Stone Skin|type=prayer}} work in Thieving without consuming any charges or prayer points!


==={{Skill|Farming}}===
==={{Skill|Farming}}===
Line 359: Line 366:
Q: Why can't I find any farming mastery tokens?
Q: Why can't I find any farming mastery tokens?


:A: Mastery tokens have a chance to drop for each action, and farming has far fewer actions than other skills. Keep farming and you will get a few eventually. Wearing the clue chasers necklace will help your chances.
:A: Mastery tokens have a chance to drop for each action, and farming has far fewer actions than other skills. Keep farming and you will get a few eventually.  


==={{Skill|Fletching}}===
==={{Skill|Fletching}}===
Line 365: Line 372:
Q: Can I get arrows without {{Skill|Fletching}}?
Q: Can I get arrows without {{Skill|Fletching}}?


:A: Yes. Some [[monsters]] drop arrows when killed, so it's possible to level {{Skill|Ranged}} without {{Skill|Fletching}}. You can also get ranged ammo from {{Skill|Thieving}}.
:A: Yes. Some [[monsters]] drop arrows when killed as well as some NPCs in {{Skill|Thieving}}, so it's possible to level {{Skill|Ranged}} without {{Skill|Fletching}}.  


==={{Skill|Crafting}}===
==={{Skill|Crafting}}===
Line 375: Line 382:
Q: How do I get basic bags?
Q: How do I get basic bags?


:A: You can only get basic bags from thieving and the township task.
:A: You can only get basic bags from {{Skill|Thieving}}.


==={{Skill|Runecrafting}}===
==={{Skill|Runecrafting}}===
Line 410: Line 417:
Q: Why won't my Obstacles give me bonuses?
Q: Why won't my Obstacles give me bonuses?


:A: For an Obstacle to give bonuses, every Obstacle prior has to be built. If you skip obstacle 7 then obstacle 8 will not give you any benefits.
:A: For an Obstacle to give bonuses, every Obstacle prior has to be built. If you skip obstacle 7 then obstacles 8, 9, and 10 will not give you any benefits.


Q: Why is my agility training stopping?
Q: Why is my agility training stopping?


:A: When you swap agility obstacles, you will need to start training again.
:A: When you swap agility obstacles, you will need to start training again.
Q: Why do all the bonuses on obstacle 7 suck? Can I skip this obstacle?
:A: Agility obstacles are intentionally designed with drawbacks as agility is intended to be changed somewhat frequently. Keep the most beneficial and least detrimental obstacles active, and swap the ones that are no longer helpful for whatever task you are working on.


==={{Skill|Summoning}}===
==={{Skill|Summoning}}===
Line 420: Line 431:


:A: Summoning has three components: You find marks while training other skills, then craft familiar tablets, then use those tablets while training other skills.  
:A: Summoning has three components: You find marks while training other skills, then craft familiar tablets, then use those tablets while training other skills.  
For example, when woodcutting you will find an ent mark. Then go to summoning, tablets/familiars, ent. Tap the blue "select recipe" button to the highest level log you have, and tap the green circle to buy some green summoning shards. Then you can start crafting ent tablets. When you are woodcutting, equip your ent tables and you will start using them and earning summoning xp!
For example, when Woodcutting you will find an Ent mark. Then go to Summoning, tablets/familiars, Ent. Tap the blue "select recipe" button to the highest level log you have, and tap the green circle to buy some green summoning shards. Then you can start crafting ent tablets. When you are woodcutting, equip your Ent tablets and you will start using them and earning summoning xp!


Q: I only have 1/61 Marks. Why can't I find more?
Q: I only have 1/61 Marks. Why can't I find more?
Line 432: Line 443:
Q: Why does this tablet recipe seem imbalanced?
Q: Why does this tablet recipe seem imbalanced?


:A: Item costs for tablets are based on the item's sell cost. This is why it takes more Redwood logs than Magic logs to make ent tablets.
:A: Item costs for tablets are based on the item's sell cost. This is why it takes more Redwood logs than Magic logs to make Ent tablets.


Q: Making tablets to level up Summoning is so slow, how do I level up quicker?
Q: Making tablets to level up Summoning is so slow, how do I level up quicker?
Line 442: Line 453:
Q: How do I follow this guide about rerolling modifiers?
Q: How do I follow this guide about rerolling modifiers?


:A: Astrology was reworked in [[V1.1]] and no longer has random modifiers. Instead, now you spend stardust to permanently increase the magnitude of a star's modifiers.
:A: Astrology was reworked in [[V1.1]] and no longer has random modifiers. Instead, now you spend stardust to permanently increase the effect of a star's modifiers.


Q: What is my Meteorite chance?
Q: What is a Meteorite, how do I use it?


:A: In the [[Throne of the Herald Expansion]], you can find meteorites in astrology. This will add HP to your meteorite node in mining, even if you don't have the mining level to mine it yet.  
:A: In the [[Throne of the Herald Expansion]], you can find meteorites in astrology. This will add HP to your meteorite node in mining, even if you don't have the mining level to mine it yet.  
Line 503: Line 514:
Q: Is 99 the level cap? How are levels displayed past 99?  
Q: Is 99 the level cap? How are levels displayed past 99?  


:A: Without the [[Throne of the Herald Expansion]], levels only have a mechanical impact up to 99, past that Virtual Levels must be turned on in [[Settings]] to keep track. Virtual Levels are a purely visual change allowing the player to see their experience level past 120. After [[v0.15]], Mastery levels are hard capped at 99.
:A: Without the [[Throne of the Herald Expansion]], levels only have a mechanical impact up to 99, past that Virtual Levels must be turned on in [[Settings]] to keep track. Virtual Levels are a purely visual change allowing the player to see the effect of their experience level past 120. After [[v0.15]], Mastery levels are hard capped at 99.


:With the [[Throne of the Herald Expansion]], levels go to 120 with lots of new content.
:With the [[Throne of the Herald Expansion]], levels go to 120 with lots of new content!


Q: Is there an experience cap or maximum item stack?  
Q: Is there an experience cap or maximum item stack?  
Line 531: Line 542:
Q: Why is <X> so expensive in the [[Shop]]?
Q: Why is <X> so expensive in the [[Shop]]?


:A: If you set the "Buy" multiplier higher than 1, it may display single-purchase items as if it were buying more than one of them. Try lowering your Buy multiplier.
:A: ''Known Bug'' If you set the "Buy" multiplier higher than 1, it may display single-purchase items as if it were buying more than one of them. Try lowering your Buy multiplier, even if it is only available in a different Shop tab.


Q: Can gloves stack charges?
Q: Can gloves stack charges?
Line 537: Line 548:
:A: Yes. You can buy them multiple times and all charges will stack into 1 glove (of that type. Ex: 4000 charges on one pair of {{ItemIcon|Gem Gloves}}).
:A: Yes. You can buy them multiple times and all charges will stack into 1 glove (of that type. Ex: 4000 charges on one pair of {{ItemIcon|Gem Gloves}}).


Q: I sold an item, how do I clear it from my quick equip menu?
Q: How do I add an item to the skilling Quick Equip Menu?
 
:A: Select the item in your bank, click the Cog icon to open the Item Settings menu, then use the checkboxes in the Minibar Settings to set which skills will have the item you selected appear in their Quick Equip Menus
 
Q: I sold an item, how do I clear it from my Quick Equip Menu?


:A: As of v1.1.1 the only ingame way is to get the item again and turn in off in the cog menu in the bank. You can use a console script to clear your menus using the method [https://www.reddit.com/r/MelvorIdle/comments/z853u2/i%20made%20a%20script%20for%20cleaning%20quick%20equip%20menus/?utm%20source=share&utm%20medium=web2x&context=3 here].
:A: The only ingame way is to get the item again and turn in off in the cog menu in the bank. You can use a console command to clear your menus using the method [https://www.reddit.com/r/MelvorIdle/comments/z853u2/i%20made%20a%20script%20for%20cleaning%20quick%20equip%20menus/?utm%20source=share&utm%20medium=web2x&context=3 here].


Q: How did I get this expensive ring/circlet/jewel drop? Should I sell it?
Q: How did I get this expensive ring/circlet/jewel drop? Should I sell it?
Line 552: Line 567:
Q: My bank is always full! What should I do?
Q: My bank is always full! What should I do?


:A: You will have to purchase hundreds of bank spaces in the shop as you progress in the game. But you can also save space by selling items you don't need and didn't take long to gather. If you have a few hundred tin ore but are already smithing iron, you can just sell them! There are a few items you shouldn't sell/use because you'll want them later, including strawberry seeds, dragon bones, antique vase.
:A: You will have to purchase hundreds of bank spaces in the shop as you progress in the game. But you can also save space by selling items you don't need and didn't take long to gather. If you have a few hundred tin ore but are already smithing iron, you can just sell them! There are a few items you shouldn't sell/use because you'll want them later, including strawberry seeds, dragon bones, antique vases.  


Q: How do I change a Bank Tab's icon?
Q: How do I change a Bank Tab's icon?
Line 560: Line 575:
Q: How to I remove a Bank Tab icon?
Q: How to I remove a Bank Tab icon?


:A: Currently, no native way exists. You can use this code to clear all Bank Tab icons:
:A: ''Known Bug'' Currently, no native way exists. You can use this code to clear all Bank Tab icons:
<code>game.bank.tabIcons.clear();
<code>game.bank.tabIcons.clear();
for(let i=0; i<12;i++) game.bank.renderQueue.tabIcons.add(i);</code>
for(let i=0; i<12;i++) game.bank.renderQueue.tabIcons.add(i);</code>
Line 572: Line 587:
Q: How many [[Bank]] slots are there?
Q: How many [[Bank]] slots are there?


:A: You can get as many as you'd like, but after purchasing 118 slots the price maxes out at {{GP|5000000}} per slot. Bank slots can also be gained by using {{ItemIcon|Bank Slot Token|Bank Slot Tokens}}. However, [[Hardcore|Hardcore Mode]] has a {{HardcoreBankMax}} bank slot limit from the Shop, but {{ItemIcon|Bank Slot Token|Bank Slot Tokens}} can still be used to increase the amount of bank slots past {{HardcoreBankMax}}.
:A: You can get as many as you'd like, but after purchasing 118 slots the price maxes out at {{GP|5000}}k per slot. Bank slots can also be gained by using {{ItemIcon|Bank Slot Token|Bank Slot Tokens}}. [[Hardcore|Hardcore Mode]] has a {{HardcoreBankMax}} bank slot limit from the Shop, but {{ItemIcon|Bank Slot Token|Bank Slot Tokens}} can still be used to increase the amount of bank slots past {{HardcoreBankMax}}.


Q: Can we get more Bank Tabs?
Q: Can we get more Bank Tabs?
Line 585: Line 600:
Q: Do I need to equip a [[Pets|Pet]] for the effect to be active?
Q: Do I need to equip a [[Pets|Pet]] for the effect to be active?


:A: No. If you have unlocked a [[pets|pet]] then the effect will be forever active, whether you want it to or not.
:A: No. If you have unlocked a [[pets|pet]] then the effect will be active forever, whether you want it to or not.


Q: How do I unlock a pet? I have reached the maximum skill level and still don't have it!
Q: How do I unlock a pet? I have reached the maximum skill level and still don't have it!
Line 681: Line 696:
Q: How do I recover my {{Icon|Hardcore}} account after it died?
Q: How do I recover my {{Icon|Hardcore}} account after it died?


:A: You cannot, thats why it is hardcore. You can revert back to a previous save, using a save link or exported save file. You can also load an old cloud save if you have "Back up to cloud automatically" turned off in the settings, otherwise the cloud save is automatically deleted.
:A: You cannot, it's called hardcore for a reason! You can revert back to a previous save, using a save link or exported save file. You can also load an old cloud save if you have "Back up to cloud automatically" turned off in the settings, otherwise the cloud save is automatically deleted.


Q: Why is my {{Icon|Adventure}} mode character stuck at X skill level?
Q: Why is my {{Icon|Adventure}} mode character stuck at X skill level?