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edits
(Use printError function) |
(_getSpecialAttackTable: Fix ancient magicks being unintentionally excluded from output) |
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Line 70: | Line 70: | ||
for i, spellCat in ipairs(spellCats) do | for i, spellCat in ipairs(spellCats) do | ||
for j, spell in ipairs(GameData.rawData[spellCat]) do | for j, spell in ipairs(GameData.rawData[spellCat]) do | ||
local spAttID = spell.specialAttack or spell.specialAttackID | |||
local spAtt = GameData.getEntityByID('attacks', | if spAttID ~= nil and includedAttacks[spAttID] then | ||
local spAtt = GameData.getEntityByID('attacks', spAttID) | |||
if spAtt ~= nil then | if spAtt ~= nil then | ||
table.insert(spAttTable, {id = spAtt.id, source = 'Spell', sourceSort = spell.name, sourceText = Icons.Icon({ spell.name, type = 'spell' }), chance = spAtt.defaultChance, descType = 'player' }) | table.insert(spAttTable, {id = spAtt.id, source = 'Spell', sourceSort = spell.name, sourceText = Icons.Icon({ spell.name, type = 'spell' }), chance = spAtt.defaultChance, descType = 'player' }) |