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HCCO/Guide/13: Difference between revisions

From Melvor Idle
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→‎Cursed Forest: Typo* and added some more content explaining the dungeon reward uses
m (→‎Cursed Forest: Typo* and added some more content explaining the dungeon reward uses)
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=Cursed Forest =
=Cursed Forest =


This dungeon is locked behind completion of {{ZoneIcon|Lair of the Spider Queen}}, but luckily it can be fully idled.
This dungeon is locked behind completion of {{ZoneIcon|Lair of the Spider Queen}}, but luckily it can be fully idled. A lot of the items here are useful, as {{ItemIcon|Mask of Madness}} and {{ItemIcon|Mask of Torment}} apply very strong debuffs at the start of a fight and each have 13% DR (+1% over other options so far) that can speed up {{Skill|Slayer}} and dungeon farming. {{ItemIcon|Voodoo Trinket}} can be used in the [[Combat Passive Slot|passive slot]] for particular builds, although this is somewhat rare as the rune and opportunity costs are significant.


{{Equipment/Recommended
{{Equipment/Recommended
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Like all other dungeon bosses, {{MonsterIcon|Lady Darkheart}} can heal, so one must have enough DPS to break through her healing mechanic. This build relies on stun-chaining with {{ItemIcon|Lightning Coil 2H Staff}} to prevent her from healing, so the variance in kill times can be quite drastic. Once can also speed up the dungeon considerably by swapping out low DPS items (mostly the {{ItemIcon|Guardian Amulet}} and possibly {{ItemIcon|Wasteful Ring}}) with higher DPS items (such as {{ItemIcon|Shield of Magic Power}} and {{ItemIcon|Burning Madness Ring}}) for more stun chance, but the higher DPS build cannot idle the boss fight, or the dungeon mobs.
Like all other dungeon bosses, {{MonsterIcon|Lady Darkheart}} can heal, so one must have enough DPS to break through her healing mechanic. This build relies on stun-chaining with {{ItemIcon|Lightning Coil 2H Staff}} to prevent her from healing, so the variance in kill times can be quite drastic. One can also speed up the dungeon considerably by swapping out low DPS items (mostly the {{ItemIcon|Guardian Amulet}} and possibly {{ItemIcon|Wasteful Ring}}) with higher DPS items (such as {{ItemIcon|Shield of Magic Power}} and {{ItemIcon|Burning Madness Ring}}) which also carry more stun chance. The higher DPS build cannot idle the boss fight or the dungeon mobs and is therefore a manual build.


=Necromancer Palace=
=Necromancer Palace=
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