Anonymous

Necromancers Crown: Difference between revisions

From Melvor Idle
m
reworded the other use cases to avoid confusion with other 100% chance loot items
(Document interaction with 'chance to double' modifiers)
m (reworded the other use cases to avoid confusion with other 100% chance loot items)
Line 1: Line 1:
{{V|1.1.1}}{{ItemBox}}
{{V|1.1.2}}{{ItemBox}}
'''{{PAGENAME}}''' is an item of [[Equipment]] which doubles the quantity of items that are always dropped after each [[Monster]] kill. The Crown's bonus is multiplicative with the chance to double, meaning up to four times the usual amount of bones may be obtained.
'''{{PAGENAME}}''' is an item of [[Equipment]] which doubles the quantity of items that are always dropped after each [[Monster]] kill. The Crown's bonus is multiplicative with the chance to double, meaning up to four times the usual amount of bones may be obtained.


Despite the modifier's description, this doubling effect is not limited to bones - as long as the item is one that is guaranteed to drop every time the monster is killed, then it will be doubled. The {{PAGENAME}} can therefore be used to double {{ItemIcon|Ectoplasm}} dropped from monsters within {{ZoneIcon|Midnight Valley}}, as well as shards dropped from all monsters within each of the {{ZoneIcon|Air God Dungeon|Air}}, {{ZoneIcon|Water God Dungeon|Water}}, {{ZoneIcon|Earth God Dungeon|Earth}}, and {{ZoneIcon|Fire God Dungeon|Fire}} God Dungeons.
Despite the modifier's description, this doubling effect is not limited to bones, but extends to any item in the "Always Drops:" section of a monster's loot table. The effect does not apply to items like {{ItemIcon|Black Dragonhide}} from {{MonsterIcon|Black Dragon}} that have a 100% drop chance. The {{PAGENAME}} can therefore be used to double {{ItemIcon|Holy Dust}} dropped from monsters with the {{ZoneIcon|Holy Isles}}, {{ItemIcon|Ectoplasm}} dropped from monsters within the {{ZoneIcon|Midnight Valley}}, as well as shards dropped from all monsters within each of the {{ZoneIcon|Air God Dungeon|Air}}, {{ZoneIcon|Water God Dungeon|Water}}, {{ZoneIcon|Earth God Dungeon|Earth}}, and {{ZoneIcon|Fire God Dungeon|Fire}} God Dungeons.


In addition, as the effect only applies to bones guaranteed to drop upon each monster kill, the {{PAGENAME}} does ''not'' double any bone items within any monster's loot table. For example, neither {{ItemIcon|Dragon Bones}} dropped by {{MonsterIcon|Gret-Yun}} nor {{ItemIcon|Desecrated Bones}} dropped by the {{MonsterIcon|Greater Skeletal Dragon}} will be doubled.
In addition, as the effect only applies to bones and other items guaranteed to drop upon each monster kill, the {{PAGENAME}} does ''not'' double any bone items within any monster's loot table. For example, neither {{ItemIcon|Dragon Bones}} dropped by {{MonsterIcon|Gret-Yun}} nor {{ItemIcon|Desecrated Bones}} dropped by the {{MonsterIcon|Greater Skeletal Dragon}} will be doubled.  


==Stats==
==Stats==