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Module:SkillUnlocks: Difference between revisions

From Melvor Idle
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Line 897: Line 897:
local processedItem = {
local processedItem = {
['level'] = node.level,
['level'] = node.level,
['node'] = node,
['item'] = gatherable
['item'] = gatherable
}
}
Line 914: Line 915:
processed.entityType = 'gathering'
processed.entityType = 'gathering'
if skillName == 'Mining' then
if skillName == 'Mining' then
processed.subType = entity.type
processed.subType = entity.node.type
else
else
processed.subType = subType
processed.subType = subType
73

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