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Module:SkillUnlocks: Difference between revisions

From Melvor Idle
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end
end
if entity.subType == 'skillmastery' then
if entity.subType == 'skillmastery' then
return 'Gain ' .. Icons.Icon({skillName, type='skill', notext='true'}) .. '[[Mastery#The_Mastery_Pool|Skill Mastery]]'
return 'Gain ' .. Icons.Icon({skillName, type='skill', notext='true'}) .. ' [[Mastery#The_Mastery_Pool|Skill Mastery]]'
end
end
if skillName == 'Farming' and entity.seed then
if skillName == 'Farming' and entity.seed then
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