17,101
edits
(getTraderTable, getBuildingUpgradeTable: Add TotH icon) |
(getTaskTable: Support casual/daily tasks) |
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Line 722: | Line 722: | ||
-- Returns a row containing a task given a title and a task table | -- Returns a row containing a task given a title and a task table | ||
function p._getTaskRow(title, task) | function p._getTaskRow(title, task, isDailyTask) | ||
local ret = {} | local ret = {} | ||
Line 734: | Line 734: | ||
-- Title | -- Title | ||
table.insert(ret, '\n|-') | table.insert(ret, '\n|-') | ||
table.insert(ret, '\n!'..titlespan..title) | table.insert(ret, '\n!' .. titlespan .. title) | ||
-- Description | -- Description | ||
if hasDescription then | if hasDescription then | ||
table.insert(ret, '\n|colspan="2"|'..task.description) | table.insert(ret, '\n|colspan="2"|' .. task.description) | ||
table.insert(ret, '\n|-') | table.insert(ret, '\n|-') | ||
end | end | ||
Line 750: | Line 750: | ||
local monstername = GameData.getEntityByID('monsters', monster.id).name | local monstername = GameData.getEntityByID('monsters', monster.id).name | ||
table.insert(requirements, Shared.formatnum(monster.quantity)..' '..Icons.Icon({monstername, type='monster'})) | table.insert(requirements, Shared.formatnum(monster.quantity)..' '..Icons.Icon({monstername, type='monster'})) | ||
end | |||
if type(task.goals.monsterWithItems) == 'table' then | |||
for _, monWithItem in ipairs(task.goals.monsterWithItems) do | |||
local monsterName = GameData.getEntityByID('monsters', monWithItem.monsterID).name | |||
local itemsText = {} | |||
for i, itemID in ipairs(monWithItem.itemIDs) do | |||
local itemName = GameData.getEntityByID('items', itemID).name | |||
table.insert(itemsText, Icons.Icon({itemName, type='item'})) | |||
end | |||
table.insert(requirements, Shared.formatnum(monWithItem.quantity) .. ' ' .. Icons.Icon({monsterName, type='monster'}) .. ' with ' .. table.concat(itemsText, ', ') .. ' equipped') | |||
end | |||
end | end | ||
for _, skill in ipairs(task.goals.skillXP) do | for _, skill in ipairs(task.goals.skillXP) do | ||
Line 764: | Line 775: | ||
table.insert(ret, '\n|') | table.insert(ret, '\n|') | ||
local rewards = {} | local rewards = {} | ||
if task.rewards.gp | local rewardsVariableQty = {} | ||
if task.rewards.gp > 0 and not isDailyTask then | |||
table.insert(rewards, Icons.GP(task.rewards.gp)) | table.insert(rewards, Icons.GP(task.rewards.gp)) | ||
end | end | ||
if task.rewards.slayerCoins | if task.rewards.slayerCoins > 0 then | ||
table.insert(rewards, Icons.SC(task.rewards.slayerCoins)) | if isDailyTask then | ||
table.insert(rewardsVariableQty, Icons.SC()) | |||
else | |||
table.insert(rewards, Icons.SC(task.rewards.slayerCoins)) | |||
end | |||
end | end | ||
for _, item in ipairs(task.rewards.items) do | for _, item in ipairs(task.rewards.items) do | ||
Line 775: | Line 791: | ||
end | end | ||
for _, skill in ipairs(task.rewards.skillXP) do | for _, skill in ipairs(task.rewards.skillXP) do | ||
local skillname = GameData.getSkillData(skill.id).name | if not (isDailyTask and skill.id == 'melvorD:Township') then | ||
local skillname = GameData.getSkillData(skill.id).name | |||
table.insert(rewards, Shared.formatnum(skill.quantity)..' '..Icons.Icon({skillname, type='skill'})..' XP') | |||
end | |||
end | end | ||
for _, townshipResource in ipairs(task.rewards.townshipResources) do | for _, townshipResource in ipairs(task.rewards.townshipResources) do | ||
local resourcename = p._getResourceByID(townshipResource.id).name | local resourcename = p._getResourceByID(townshipResource.id).name | ||
table.insert(rewards, Shared.formatnum(townshipResource.quantity)..' '..Icons.Icon({resourcename, type='resource'})) | table.insert(rewards, Shared.formatnum(townshipResource.quantity)..' '..Icons.Icon({resourcename, type='resource'})) | ||
end | |||
if not Shared.tableIsEmpty(rewardsVariableQty) then | |||
table.insert(ret, '[[Township#Casual Tasks|Variable]] ' .. table.concat(rewardsVariableQty, ', ') .. '<br/>') | |||
end | end | ||
table.insert(ret, table.concat(rewards, '<br/>')) | table.insert(ret, table.concat(rewards, '<br/>')) | ||
-- Unlock requirements, daily task specific | |||
if isDailyTask then | |||
table.insert(ret, '\n|' .. Shop.getRequirementString(task.requirements)) | |||
end | |||
return table.concat(ret) | return table.concat(ret) | ||
end | end | ||
Line 791: | Line 817: | ||
local category = frame.args ~= nil and frame.args[1] or frame | local category = frame.args ~= nil and frame.args[1] or frame | ||
local categoryData = GameData.getEntityByID(Township.taskCategories, category) | local categoryData = GameData.getEntityByID(Township.taskCategories, category) | ||
if categoryData | local taskData, categoryName, isDailyTask = nil, nil, false | ||
if category == 'Daily' then | |||
isDailyTask = true | |||
taskData = Township.casualTasks | |||
categoryName = 'Casual' | |||
elseif categoryData ~= nil then | |||
taskData = Township.tasks | |||
categoryName = categoryData.name | |||
else | |||
return Shared.printError('Invalid task category specified: ' .. (tostring(category) or 'nil')) | return Shared.printError('Invalid task category specified: ' .. (tostring(category) or 'nil')) | ||
end | end | ||
local taskcount = 0 | local taskcount = 0 | ||
local ret = {} | local ret = {} | ||
table.insert(ret, '{| class="wikitable lighttable" style="text-align:left"') | table.insert(ret, '{| class="wikitable lighttable" style="text-align:left"') | ||
Line 802: | Line 835: | ||
table.insert(ret, '\n!Requirements') | table.insert(ret, '\n!Requirements') | ||
table.insert(ret, '\n!Rewards') | table.insert(ret, '\n!Rewards') | ||
if isDailyTask then | |||
table.insert(ret, '<br/>(In addition to [[Township#Casual Tasks|Variable]] ' .. Icons.GP() .. ' & ' .. Icons.Icon({'Township', type='skill', notext=true}) .. ' XP)') | |||
end | |||
if isDailyTask then | |||
table.insert(ret, '\n!Unlock Requirements') | |||
end | |||
for _, task in ipairs( | for _, task in ipairs(taskData) do | ||
-- Filter out other categories | -- Filter out other categories | ||
if task.category == category then | if task.category == category then | ||
taskcount = taskcount + 1 | taskcount = taskcount + 1 | ||
local title = | local title = categoryName .. ' ' .. taskcount | ||
table.insert(ret, p._getTaskRow(title, task)) | --mw.logObject(task) | ||
--if true then | |||
-- return '' | |||
--end | |||
table.insert(ret, p._getTaskRow(title, task, isDailyTask)) | |||
end | end | ||
end | end | ||
Line 887: | Line 930: | ||
local categoryname = GameData.getEntityByID(Township.taskCategories, task.category).name | local categoryname = GameData.getEntityByID(Township.taskCategories, task.category).name | ||
local title = '[[Township/Tasks#'..categoryname..'|'..categoryname..']]' | local title = '[[Township/Tasks#'..categoryname..'|'..categoryname..']]' | ||
table.insert(ret, p._getTaskRow(title, task)) | table.insert(ret, p._getTaskRow(title, task, false)) | ||
end | end | ||
table.insert(ret, '\n|}') | table.insert(ret, '\n|}') |