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Combat Guide: Difference between revisions

From Melvor Idle
added "How Throne of the Herald affects Base Game Combat" section
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(added "How Throne of the Herald affects Base Game Combat" section)
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This section will first outline any particularly useful buffs and some crucial pieces of equipment to grab before moving on.
This section will first outline any particularly useful buffs and some crucial pieces of equipment to grab before moving on.
At this point, ownership of the {{TotH}} Throne of the Herald Expansion can really benefit the player with new items and passives. See the [[Combat Guide#How Throne of the Herald affects Base Game Combat|Throne of the Herald]] section to see which items and upgrades change progression. All {{TotH}} items will require skill levels higher than 100 and may take a very long time to obtain. Combat equipment such as {{ItemIcon|Divine Helmet}}, {{ItemIcon|Carrion Body}}, or {{ItemIcon|Poison Legendary Wizard Hat}} ''CANNOT'' be equipped until the completion of base game combat with the defeat of {{MonsterIcon|Bane, Instrument of Fear}}.


===Major Goals===
===Major Goals===
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# {{ZoneIcon|Lair of the Spider Queen}}
# {{ZoneIcon|Lair of the Spider Queen}}
# {{ZoneIcon|Throne of the Herald}}
# {{ZoneIcon|Throne of the Herald}}
==How Throne of the Herald affects Base Game Combat==
All combat skills can be leveled up to 120, providing increased stats as a reward for the time spent:
* {{Skill|Hitpoints}} can alleviate pain points in progression and allow the player to accomplish more difficult challenges without needing to make as many equipment tradeoffs.
* {{Skill|Prayer}} is likely to be one of the players highest level skills even relatively early on, allowing them to use the extremely powerful {{PrayerIcon|Battleborn}} and {{PrayerIcon|Valor|notext=true}}{{PrayerIcon|Avidity|notext=true}}{{PrayerIcon|Divination|notext=true}} the 100+ Max Hit Prayers.
<div class="warningbox">All Combat equipment (ie. {{ItemIcon|Corundum Platebody|notext=true}}{{ItemIcon|Corundum Sword|notext=true}} from {{Skill|Smithing}}, {{ItemIcon|Revenant Body|notext=true}}{{ItemIcon|Revenant Shortbow|notext=true}} from {{Skill|Crafting}}, and {{ItemIcon|Lightning Mythical Wizard Robes|notext=true}}{{ItemIcon|Lightning Staff|notext=true}} from {{Skill|Runecrafting}}) ''CANNOT BE EQUIPPED'' until the defeat of {{MonsterIcon|Bane, Instrument of Fear}}.</div>
* {{ItemIcon|Necromancers Crown}} from {{SkillReq|Thieving|102}} automatically doubles all {{ItemIcon|Bones|notext=true}}{{ItemIcon|Big Bones|notext=true}}{{ItemIcon|Dragon Bones|notext=true}}{{ItemIcon|Magic Bones|notext=true}} Bones, as well as {{ItemIcon|Holy Dust}} and {{ItemIcon|Air Shard|notext=true}}{{ItemIcon|Water Shard|notext=true}}{{ItemIcon|Earth Shard|notext=true}}{{ItemIcon|Fire Shard|notext=true}} Shards dropped by monsters in the God Dungeons.
* The majority of {{Skill|Herblore}} Potions can be created and used without any progression into {{TotH}} Combat.
* {{Skill|Agility}} provides more powerful buffs than previously available and does not require combat progression. {{Agility|Waterfall Crossing}} is an exceptional capstone obstacle that eliminates the need for {{ItemIcon|Diamond Luck Potion}} to reliably connect with attacks.
* {{ItemIcon|Siren}} and {{ItemIcon|Fox}} can be created in {{Skill|Summoning}}.
* The {{Skill|Astrology}} Constellation {{ConstellationIcon|Ashtar}}.
* {{ItemIcon|Superior Max Skillcape}} is a direct upgrade to the level 99 {{ItemIcon|Maximum Skillcape}} as a reward for players who have fully leveled all of their skills.


==Stats and Buffs==
==Stats and Buffs==