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Combat Guide: Difference between revisions

From Melvor Idle
→‎Stats and Buffs: mentioned Nightfall and upgraded township consumables, and slayer unlock consumables
(→‎Stats and Buffs: mentioned Nightfall and upgraded township consumables, and slayer unlock consumables)
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At this point in the player's journey it can be safely assumed that they have unlocked the vast majority of bonuses from {{Skill|Astrology}}, if the player is just starting in the expansion and hasn't completed Astrology, there are some major benefits that can be obtained from {{ConstellationIcon|Ashtar}} and some from {{ConstellationIcon|Rosaniya}} that should be picked up as soon as possible.
At this point in the player's journey it can be safely assumed that they have unlocked the vast majority of bonuses from {{Skill|Astrology}}, if the player is just starting in the expansion and hasn't completed Astrology, there are some major benefits that can be obtained from {{ConstellationIcon|Ashtar}} and some from {{ConstellationIcon|Rosaniya}} that should be picked up as soon as possible.


Clearing the {{ZoneIcon|Cursed Forest}} for the {{UpgradeIcon|Sign of the Stars}} is of course helpful, but is rather deep into Expansion Combat.
Clearing the {{ZoneIcon|Cursed Forest}} for the {{UpgradeIcon|Sign of the Stars}} is of course helpful, but is rather deep into Expansion Combat and is likely unnecessary. Similarly, upon the defeat of {{MonsterIcon|Bane, Instrument of Fear}}, the {{Skill|Township}} worship for {{MonsterIcon|Bane}} will be unlocked which provides the powerful ({{Icon|Nightfall|type=township}}) Season that reduces the interval of {{Skill|Astrology}} by 50% for 3 days.  


===Agility===
===Agility===
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| {{TotH}} {{AgilityIcon|Freezing Rafting}}
| {{TotH}} {{AgilityIcon|Freezing Rafting}}
| This should be the player's absolute last line of defence for survivability, and should never be considered unless absolutely necessary.
| This should be the player's absolute last line of defence for survivability, and should not be considered unless absolutely necessary.
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! rowspan=2| EP
! rowspan=2| EP
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| {{TotH}} {{AgilityIcon|Elite Pillar of Conflict}}
| {{TotH}} {{AgilityIcon|Elite Pillar of Conflict}}
| This Pillar is only recommended if {{Skill|Slayer}} Area Effect Negation is 'required', its effects are rather lackluster otherwise.
| This Pillar is only recommended if {{Skill|Slayer}} Area Effect Negation is 'required', its effects are rather lacklustre otherwise.
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===Consumable Slot===
===Consumable Slot===


* {{ItemIcon|Explorers Map}} for a very powerful group of buffs for {{Skill|Slayer}}.
* {{ItemIcon|Explorers Map}} and {{ItemIcon|Explorers Map II}} for a very powerful group of buffs for {{Skill|Slayer}}.
* {{ItemIcon|Whetstone}} let the player deal more {{Skill|Melee}} damage.
* {{ItemIcon|Whetstone}} let the player deal more {{Skill|Melee}} damage.
* {{ItemIcon|Wizard's Scroll}} to preserve Runes
* {{ItemIcon|Wizard's Scroll}} and {{ItemIcon|Wizards Scroll II}} to preserve Runes.
* {{ItemIcon|Slayer Torch}} and {{ItemIcon|Mystic Lantern}} to unlock the {{ZoneIcon|Afflicted City}} and {{ZoneIcon|Midnight Valley}} {{Skill|Slayer}} Areas. These consumables can be avoided by equipping the {{ItemIcon|Superior Slayer Skillcape}} - the {{ItemIcon|Slayer Skillcape}} will not work for these items.