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Necromancers Palace/Guide: Difference between revisions

From Melvor Idle
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==Why Idle This?==
==Why Idle This?==
* {{ZoneIcon|Necromancers Palace}} is mainly cleared for {{ItemIcon|Summoning Scrolls}} to massively improve {{Skill|Summoning}}
* {{ZoneIcon|Necromancers Palace}} is mainly cleared for {{ItemIcon|Summoning Scrolls}} to massively improve {{Skill|Summoning}}
* Unfortunately, the {{ItemIcon|Hood of Shade Summon|notext=true}}{{ItemIcon|Amulet of Curse Totem Summon|notext=true}}{{ItemIcon|Gloves of Greater Shade Summon|notext=true}}{{ItemIcon|Ring of Phantom Summon|Summoning Set}} does not have a use in combat progression due to it's relative powerlessness compared to BIS sets at the time of completing this dungeon.  
* Unfortunately, the {{ItemIcon|Hood of Shade Summon|notext=true}}{{ItemIcon|Amulet of Curse Totem Summon|notext=true}}{{ItemIcon|Gloves of Greater Shade Summon|notext=true}}{{ItemIcon|Ring of Phantom Summon|Summoning Set}} (set bonus: +30% Chance to preserve Summoning Charges and +200% Summoning Maximum Hit) does not have a use in combat progression due to it's relative powerlessness compared to BIS sets at the time of completing this dungeon.  


The increases it gives to max summoning damage may prove helpful in the upcoming expansion, though, to counteract the upcoming Barrier mechanic. The Barrier combat mechanic is basically a shield that can only be damaged by your summoning familiars, meaning the Summoning Set may prove useful for that purpose.
The increases it gives to max summoning damage may prove helpful in the upcoming expansion, though, to counteract the upcoming Barrier mechanic. The Barrier combat mechanic is basically a shield that can only be damaged by your summoning familiars, meaning the Summoning Set may prove useful for that purpose.
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