Anonymous

Module:Monsters: Difference between revisions

From Melvor Idle
getMonster: Amend for ambiguous monster name
(removed stray colon)
(getMonster: Amend for ambiguous monster name)
Line 10: Line 10:


function p.getMonster(name)
function p.getMonster(name)
    return GameData.getEntityByName('monsters', name)
if name == 'Earth Golem (AoD)' then
-- Special case for ambiguous monster name
return p.getMonsterByID('melvorAoD:EarthGolem')
else
    return GameData.getEntityByName('monsters', name)
    end
end
end


function p.getMonsterByID(ID)
function p.getMonsterByID(ID)
     return GameData.getEntityByID('monsters', ID)
     return GameData.getEntityByID('monsters', ID)
end
function p.getMonsterName(monster)
if monster.id == 'melvorAoD:Earth Golem' then
-- Special case for ambiguous monster name
return 'Earth Golem (AoD)'
else
return monster.name
end
end
end


Line 85: Line 99:
iconText = Icons.Icon({'Magic', type='skill', notext=notext, nolink=nolink})
iconText = Icons.Icon({'Magic', type='skill', notext=notext, nolink=nolink})
elseif monster.attackType == 'random' then
elseif monster.attackType == 'random' then
iconText = Icons.Icon({monster.name, notext=notext, nolink=nolink, img='Question'})
iconText = Icons.Icon({p.getMonsterName(monster), notext=notext, nolink=nolink, img='Question'})
end
end


Line 1,178: Line 1,192:
for i, monsterID in ipairs(area.monsterIDs) do
for i, monsterID in ipairs(area.monsterIDs) do
local monster = p.getMonsterByID(monsterID)
local monster = p.getMonsterByID(monsterID)
tableTxt = tableTxt..'\r\n|-\r\n|'..Icons.Icon({monster.name, type='monster'})
tableTxt = tableTxt..'\r\n|-\r\n|'..Icons.Icon({p.getMonsterName(monster), type='monster'})
tableTxt = tableTxt..'||'..p._getMonsterCombatLevel(monster)
tableTxt = tableTxt..'||'..p._getMonsterCombatLevel(monster)
tableTxt = tableTxt..'||'..Shared.formatnum(p._getMonsterHP(monster))
tableTxt = tableTxt..'||'..Shared.formatnum(p._getMonsterHP(monster))
Line 1,230: Line 1,244:
local monster = p.getMonsterByID(monsterID)
local monster = p.getMonsterByID(monsterID)
if monster ~= nil then
if monster ~= nil then
table.insert(monIconPart, Icons.Icon({monster.name, type='monster'}))
table.insert(monIconPart, Icons.Icon({p.getMonsterName(monster), type='monster'}))
end
end
end
end
Line 1,251: Line 1,265:
-- entityID corresponds to a monster
-- entityID corresponds to a monster
local monster = p.getMonsterByID(entityID)
local monster = p.getMonsterByID(entityID)
monIcon = Icons.Icon({monster.name, type='monster'})
monIcon = Icons.Icon({p.getMonsterName(monster), type='monster'})
monLevel = p._getMonsterCombatLevel(monster)
monLevel = p._getMonsterCombatLevel(monster)
monHP = p._getMonsterHP(monster)
monHP = p._getMonsterHP(monster)
Line 1,347: Line 1,361:
for i, monsterID in ipairs(area.monsterIDs) do
for i, monsterID in ipairs(area.monsterIDs) do
local monster = p.getMonsterByID(monsterID)
local monster = p.getMonsterByID(monsterID)
table.insert(monsterList, Icons.Icon({monster.name, type='monster'}))
table.insert(monsterList, Icons.Icon({p.getMonsterName(monster), type='monster'}))
end
end
return table.concat(monsterList, '<br/>')
return table.concat(monsterList, '<br/>')
Line 1,390: Line 1,404:
local monster = p.getMonsterByID(monsterID)
local monster = p.getMonsterByID(monsterID)
if monster ~= nil then
if monster ~= nil then
table.insert(monIconPart, '&nbsp;&nbsp;&nbsp;' .. Icons.Icon({monster.name, type='monster'}))
table.insert(monIconPart, '&nbsp;&nbsp;&nbsp;' .. Icons.Icon({p.getMonsterName(monster), type='monster'}))
end
end
end
end
Line 1,396: Line 1,410:
else
else
local monsterObj = p.getMonsterByID(monster.id)
local monsterObj = p.getMonsterByID(monster.id)
table.insert(monsterList, Icons.Icon({monsterObj.name, type='monster', qty=monster.count}))
table.insert(monsterList, Icons.Icon({p.getMonsterName(monsterObj), type='monster', qty=monster.count}))
end
end
end
end
Line 1,423: Line 1,437:
if monster.gpDrops ~= nil and monster.gpDrops.max > 0 then
if monster.gpDrops ~= nil and monster.gpDrops.max > 0 then
local avgGp = (monster.gpDrops.min + monster.gpDrops.max) / 2
local avgGp = (monster.gpDrops.min + monster.gpDrops.max) / 2
result = result .. '<br/>' .. monster.name .. ',' .. monster.gpDrops.min .. ',' .. monster.gpDrops.max .. ',' .. avgGp
result = result .. '<br/>' .. p.getMonsterName(monster) .. ',' .. monster.gpDrops.min .. ',' .. monster.gpDrops.max .. ',' .. avgGp
end
end
end
end
Line 1,493: Line 1,507:
local monsterGP = p._getMonsterAverageGP(monster)
local monsterGP = p._getMonsterAverageGP(monster)
local combatLevel = p._getMonsterCombatLevel(monster)
local combatLevel = p._getMonsterCombatLevel(monster)
result = result..'\r\n|-\r\n|'..Icons.Icon({monster.name, type='monster', noicon=true})..'||'..combatLevel..'||'..monsterGP
result = result..'\r\n|-\r\n|'..Icons.Icon({p.getMonsterName(monster), type='monster', noicon=true})..'||'..combatLevel..'||'..monsterGP
end
end
end
end
Line 1,586: Line 1,600:
local boneTxt = (bones ~= nil and Icons.Icon({bones.item.name, type='item', notext=true})) or 'None'
local boneTxt = (bones ~= nil and Icons.Icon({bones.item.name, type='item', notext=true})) or 'None'
table.insert(tableParts, '\r\n|-\r\n|style="text-align: center;" |' .. Icons.Icon({monster.name, type='monster', size=50, notext=true}))
table.insert(tableParts, '\r\n|-\r\n|style="text-align: center;" |' .. Icons.Icon({p.getMonsterName(monster), type='monster', size=50, notext=true}))
table.insert(tableParts, '\r\n|style="text-align:left" |' .. Icons.Icon({monster.name, type='monster', noicon=true}))
table.insert(tableParts, '\r\n|style="text-align:left" |' .. Icons.Icon({p.getMonsterName(monster), type='monster', noicon=true}))
table.insert(tableParts, '\r\n|style="text-align:right" data-sort-value="' .. cmbLevel .. '" |' .. Shared.formatnum(cmbLevel))
table.insert(tableParts, '\r\n|style="text-align:right" data-sort-value="' .. cmbLevel .. '" |' .. Shared.formatnum(cmbLevel))
table.insert(tableParts, '\r\n|style="text-align:right" data-sort-value="' .. p._getMonsterHP(monster) .. '" |' .. Shared.formatnum(p._getMonsterHP(monster)))
table.insert(tableParts, '\r\n|style="text-align:right" data-sort-value="' .. p._getMonsterHP(monster) .. '" |' .. Shared.formatnum(p._getMonsterHP(monster)))
Line 1,625: Line 1,639:
-- Generate row per monster
-- Generate row per monster
for i, monster in ipairs(GameData.rawData.monsters) do
for i, monster in ipairs(GameData.rawData.monsters) do
if monster.name ~= nil then
if p.getMonsterName(monster) ~= nil then
local cmbLevel = p._getMonsterCombatLevel(monster)
local cmbLevel = p._getMonsterCombatLevel(monster)
Line 1,642: Line 1,656:
table.insert(tableParts, '\r\n|-\r\n|style="text-align: center;" |' .. Icons.Icon({monster.name, type='monster', size=50, notext=true}))
table.insert(tableParts, '\r\n|-\r\n|style="text-align: center;" |' .. Icons.Icon({p.getMonsterName(monster), type='monster', size=50, notext=true}))
table.insert(tableParts, '\r\n|style="text-align:left" |' .. Icons.Icon({monster.name, type='monster', noicon=true}))
table.insert(tableParts, '\r\n|style="text-align:left" |' .. Icons.Icon({p.getMonsterName(monster), type='monster', noicon=true}))
table.insert(tableParts, '\r\n|style="text-align:right" |' .. monster.id)
table.insert(tableParts, '\r\n|style="text-align:right" |' .. monster.id)
table.insert(tableParts, '\r\n|style="text-align:right" data-sort-value="' .. cmbLevel .. '" |' .. Shared.formatnum(cmbLevel))
table.insert(tableParts, '\r\n|style="text-align:right" data-sort-value="' .. cmbLevel .. '" |' .. Shared.formatnum(cmbLevel))
Line 1,673: Line 1,687:
-- Generate row per monster
-- Generate row per monster
for i, monster in ipairs(GameData.rawData.monsters) do
for i, monster in ipairs(GameData.rawData.monsters) do
if monster.name ~= nil then
if p.getMonsterName(monster) ~= nil then
local cmbLevel = p._getMonsterCombatLevel(monster)
local cmbLevel = p._getMonsterCombatLevel(monster)
Line 1,697: Line 1,711:
local boneTxt = (bones ~= nil and Icons.Icon({bones.item.name, type='item', notext=true})) or 'None'
local boneTxt = (bones ~= nil and Icons.Icon({bones.item.name, type='item', notext=true})) or 'None'
table.insert(tableParts, '\r\n|-\r\n|style="text-align: center;" |' .. Icons.Icon({monster.name, type='monster', size=50, notext=true}))
table.insert(tableParts, '\r\n|-\r\n|style="text-align: center;" |' .. Icons.Icon({p.getMonsterName(monster), type='monster', size=50, notext=true}))
table.insert(tableParts, '\r\n|style="text-align:left" |' .. Icons.Icon({monster.name, type='monster', noicon=true}))
table.insert(tableParts, '\r\n|style="text-align:left" |' .. Icons.Icon({p.getMonsterName(monster), type='monster', noicon=true}))
-- table.insert(tableParts, '\r\n|style="text-align:right" |' .. monster.id)
-- table.insert(tableParts, '\r\n|style="text-align:right" |' .. monster.id)
table.insert(tableParts, '\r\n|style="text-align:right" data-sort-value="' .. cmbLevel .. '" |' .. Shared.formatnum(cmbLevel))
table.insert(tableParts, '\r\n|style="text-align:right" data-sort-value="' .. cmbLevel .. '" |' .. Shared.formatnum(cmbLevel))
Line 1,736: Line 1,750:
spAttTable[spAtt.id]['icons'][attChance] = {}
spAttTable[spAtt.id]['icons'][attChance] = {}
end
end
table.insert(spAttTable[spAtt.id]['icons'][attChance], Icons.Icon({ monster.name, type = 'monster' }))
table.insert(spAttTable[spAtt.id]['icons'][attChance], Icons.Icon({ p.getMonsterName(monster), type = 'monster' }))
end
end
end
end
Line 1,781: Line 1,795:
for i, monsterID in ipairs(area.monsterIDs) do
for i, monsterID in ipairs(area.monsterIDs) do
local monster = p.getMonsterByID(monsterID)
local monster = p.getMonsterByID(monsterID)
table.insert(outArray, "===={{MonsterIcon|"..monster.name.."|size=40}}====")
table.insert(outArray, "===={{MonsterIcon|"..p.getMonsterName(monster).."|size=40}}====")
table.insert(outArray, "{{MonsterDrops|"..monster.name.."|size=40}}")
table.insert(outArray, "{{MonsterDrops|"..p.getMonsterName(monster).."|size=40}}")
end
end
return table.concat(outArray, "\r\n")
return table.concat(outArray, "\r\n")