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== Excavating Artefacts == | |||
The primary action for Archaeology is Excavating. The default interval per Excavation action is 5 seconds. | |||
In order to begin Excavating a Dig Site, the player must select a Dig Site Map. Dig Site Maps are created using {{Skill|Cartography}}. Players receive an Excellent quality map when they first discover a Dig Site, although future maps will start at Poor quality. Please see [[Cartography#Creating Maps|the Cartography page]] for more information on creating maps. | |||
In addition to selecting a map, players will also have to select which tools they wish to use. The tools selected determine which sizes of Artefacts can be found. Multiple tools can be selected, but doing so will divide the chance to find a given size of artefact by the total number of tools selected. (For example, if you had a 12% chance to find a Tiny artefact with only the Sieve selected, selecting another tool will reduce the chance of finding a Tiny artefact to 6%) | |||
===Artefact Values=== | |||
Each map has four Artefact values, one for each size. The lower the value is, the higher the chance of finding an Artefact of a given size. Created maps will start at Poor quality with an Artefact value of 69 for each of the four sizes. Maps found from Discovering a Dig Site start at Excellent quality with an Artefact value of 33 for each of the four sizes. | |||
When a map is upgraded to the next tier using Map Creation in Cartography, each of the four Artefact values will be reduced by a random number from 13-23. This means a map created at Poor quality and then fully upgraded will be reduced by 39-69, although the minimum value that can be reached through the Map Creation process is 2. | |||
Two of the Refinements that can be added to maps further reduce Artefact values for a chosen size by 5. The player can choose whether to apply both of these to the same size or to split them between two different sizes. | |||
===Tool Level=== | |||
Each of the Archaeology tools starts at level 0. This level can be increased in several ways: | |||
* Each Tool can be upgraded in the [[Shop]], receiving +1 Tool level per upgrade purchased, up to a maximum of +11. | |||
* The 50% Mastery Pool checkpoint for Archaeology provides +3 Tool level for all tools | |||
* The {{ItemIcon|Archaeology Skillcape}} provides +1 Tool level for all tools | |||
* The {{ItemIcon|Superior Archaeology Skillcape}} provides +3 Tool level for all tools | |||
This makes the maximum Tool level that can be reached 18 (since the Skillcape and Superior Skillcape can't be equipped simultaneously). | |||
===Artefact Chance=== | |||
The base chance to discover an Artefact of a given size is as follows: | |||
<math>\text{% Chance} = \frac{5 \times (1 + (\text{Tool Level} + 1) \times 0.25)}{\text{Artefact Value} + 31}</math> | |||
This chance is divided by the number of tools selected to determine the actual chance to disvoer an artefact of a given size. | |||
== Tools == | |||
===Sieve=== | |||
{{ArchUpgradeTable|Sieve}} | |||
===Trowels=== | |||
{{ArchUpgradeTable|Trowel}} | |||
===Brushes=== | |||
{{ArchUpgradeTable|Brush}} | |||
===Shovels=== | |||
{{ArchUpgradeTable|Shovel}} | |||
== Skillcape == | == Skillcape == | ||
The {{ItemIcon|Archaeology Skillcape}} can be purchased from the store for {{GP|1000000}} after the player reaches {{SkillReq|{{PAGENAME}}|99}}. | The {{ItemIcon|Archaeology Skillcape}} can be purchased from the store for {{GP|1000000}} after the player reaches {{SkillReq|{{PAGENAME}}|99}}. |