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m (included lesser relic drop of 300. changed wording to indicate five skill cap increases at a time.) |
m (township rolls relics 10 times every tick, not once) |
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** '''1/100,000''' (0.001%) in Passive Skills, rolled once for each available relic. With no relics unlocked, the rate is '''1/20,000''' (0.005%). | ** '''1/100,000''' (0.001%) in Passive Skills, rolled once for each available relic. With no relics unlocked, the rate is '''1/20,000''' (0.005%). | ||
*** {{Skill|Farming}} will roll for relics on every plot harvested. | *** {{Skill|Farming}} will roll for relics on every plot harvested. | ||
*** {{Skill|Township}} will roll for relics | *** {{Skill|Township}} will roll for relics 10 times every tick (1hr), and once for each building constructed or repaired. | ||
** '''1/133,333''' (0.00075%) in Combat Skills per attack turn. With no relics unlocked, the rate is '''1/26,666''' (0.00375%). | ** '''1/133,333''' (0.00075%) in Combat Skills per attack turn. With no relics unlocked, the rate is '''1/26,666''' (0.00375%). | ||
*'''All Skills earn one random relic at Levels 20 and 99.''' | *'''All Skills earn one random relic at Levels 20 and 99.''' |
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