Anonymous

Ancient Relics: Difference between revisions

From Melvor Idle
121 bytes removed ,  15 September 2023
m
remove comment
m (add table)
m (remove comment)
Line 13: Line 13:
* Harsher penalties applied against the player in Combat.
* Harsher penalties applied against the player in Combat.


== Acquiring Ancient Relics ==<!--TODO: Make a table showing relic drop rates based on how many relics are acquired. Also add list of Ancient Relics-->
== Acquiring Ancient Relics ==
*Players can find Ancient Relics by gaining XP in a Skill. The drop rate depends on the type of Skill and how many relics the player already has:
*Players can find Ancient Relics by gaining XP in a Skill. The drop rate depends on the type of Skill and how many relics the player already has:
** '''1/200,000''' (0.0005%) in Non-Combat Skills, rolled once for each available relic. With no relics unlocked, the rate is '''1/40,000''' (0.0025%).
** '''1/200,000''' (0.0005%) in Non-Combat Skills, rolled once for each available relic. With no relics unlocked, the rate is '''1/40,000''' (0.0025%).
258

edits