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Archaeology: Difference between revisions

From Melvor Idle
1,047 bytes added ,  21 September 2023
Add Map Level and Excavation Actions sections and minor rewording in Artefact Values section
(Added the Old Temple Chart to the list of unlock items for dig sites, also added a column to the table for what is unlocked)
(Add Map Level and Excavation Actions sections and minor rewording in Artefact Values section)
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===Artefact Values===
===Artefact Values===
Each map has four Artefact values, one for each size. The lower the value is, the higher the chance of finding an Artefact of a given size. Created maps will start at Poor quality with an Artefact value of 69 for each of the four sizes. Maps found from Discovering a Dig Site start at Excellent quality with an Artefact value of 33 for each of the four sizes.
When a map is upgraded to the next tier using [[Cartography#Upgrade_Dig_Site_Map|Map Creation]] in Cartography, each of the four Artefact values will be reduced by a random number from 13-23. This means a map created at Poor quality and then fully upgraded to Perfect will be reduced by 39-69, resulting in Artefact values ranging from 30-1. Note that the minimum Artefact value that can be reached is 1.
Two of the [[Cartography#Dig_Site_Map_Refinement|Refinements]] that can be added to maps further reduce Artefact values for a chosen size by 5. The player can choose whether to apply both of these to the same size or to split them between two different sizes. The minimum Artefact value of 1 can not be circumvented by Refinements.


Each map has four Artefact values, one for each size. The lower the value is, the higher the chance of finding an Artefact of a given size. Created maps will start at Poor quality with an Artefact value of 69 for each of the four sizes. Maps found from Discovering a Dig Site start at Excellent quality with an Artefact value of 33 for each of the four sizes.
===Map Level===
Each map has a level associated with it. The level is calculated based on the Artefact values of a map as follows:


When a map is upgraded to the next tier using Map Creation in Cartography, each of the four Artefact values will be reduced by a random number from 13-23. This means a map created at Poor quality and then fully upgraded will be reduced by 39-69, although the minimum value that can be reached through the Map Creation process is 2.
<math>\text{Map Level} = \frac{19300}{\text{Sum of Artefact Values} + 124}</math>


Two of the Refinements that can be added to maps further reduce Artefact values for a chosen size by 5. The player can choose whether to apply both of these to the same size or to split them between two different sizes.
Although the Map level is purely a reflection of the Artefact Values and does not convey any additional information it can be used to quickly evaluate how strong a given map is. The level of Perfect maps can range from 79-151 with an average of 105. A Poor map starts out at level 48 and an automatically provided Excellent map starts out at level 75.


===Tool Level===
===Tool Level===
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===Artefact Chance===
===Artefact Chance===
The base chance to discover an Artefact of a given size is as follows:
The base chance to discover an Artefact of a given size is as follows:


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This chance is divided by the number of tools selected to determine the actual chance to discover an artefact of a given size.
This chance is divided by the number of tools selected to determine the actual chance to discover an artefact of a given size.
===Excavation Actions===
Each map has a limited number of actions before it is depleted. Poor maps have a random number of actions ranging from 2,000-4,000. Every tier upgrade randomly adds an additional 2,000-4,000 actions to the map. Newly created Perfect maps may be used 8,000-12,000 times.


== Tools ==
== Tools ==
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