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m (Fixed typo and added reference to HC Combat Triangle) |
m (Add Ancient Relics Ruleset Transclusion) |
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| This page is currently a work in progress following the release of the Atlas of Discovery expansion|This page is currently incomplete and may contain some inaccurate information until it is fully updated.}}[[File:Ancient Relics.png|thumb|right]] | | This page is currently a work in progress following the release of the Atlas of Discovery expansion|This page is currently incomplete and may contain some inaccurate information until it is fully updated.}}[[File:Ancient Relics.png|thumb|right]] | ||
'''{{PAGENAME}}''' mode is a [[Game Mode]] in which players start with a maximum Skill Level cap of Level 10 and must defeat [[Dungeons]] to increase it. It includes the following changes: | '''{{PAGENAME}}''' mode is a [[Game Mode]] in which players start with a maximum Skill Level cap of Level 10 and must defeat [[Dungeons]] to increase it. It includes the following changes: | ||
<onlyinclude><includeonly>{{Main|Reference=Ancient Relics Ruleset}}</includeonly> | |||
* Ancient Relics can be located in all Skills to gain unique permanent modifiers (6 per Skill). | * Ancient Relics can be located in all Skills to gain unique permanent modifiers (6 per Skill). | ||
* Maximum Skill Levels are initially capped at Level 10. | * Maximum Skill Levels are initially capped at Level 10. | ||
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* Dungeons also provide {{ItemIcon|Food Box I|Food Crates}} upon completion as a reward. | * Dungeons also provide {{ItemIcon|Food Box I|Food Crates}} upon completion as a reward. | ||
* All preservation and doubling is disabled. | * All preservation and doubling is disabled. | ||
* Harsher penalties applied against the player in Combat, according to the {{Icon|Hardcore}} [[Combat Triangle]]. | * Harsher penalties applied against the player in Combat, according to the {{Icon|Hardcore}} [[Combat Triangle]].</onlyinclude> | ||
== Acquiring Ancient Relics == | == Acquiring Ancient Relics == |
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