Anonymous

Module:Monsters: Difference between revisions

From Melvor Idle
m
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(getChestDrops: Extend to include healing value for containers whose contents are entirely food)
m (Additional line break)
Line 1,232: Line 1,232:
result = result..'\r\nThe average value of the contents of one chest is '..Icons.GP(Shared.round(lootValue, 2, 0))..'.'
result = result..'\r\nThe average value of the contents of one chest is '..Icons.GP(Shared.round(lootValue, 2, 0))..'.'
if isAllFood then
if isAllFood then
result = result..'\r\nThe average healing of the contents of one chest is ' .. Icons.Icon({'Hitpoints', type='skill', notext=true, nolink=true}) .. ' ' .. Shared.round(foodValue, 2, 0) .. '.'
result = result..'\r\n\r\nThe average healing of the contents of one chest is ' .. Icons.Icon({'Hitpoints', type='skill', notext=true, nolink=true}) .. ' ' .. Shared.round(foodValue, 2, 0) .. '.'
end
end
end
end