621
edits
(added p.getMonsterEffectiveBarrier i hope this doesnt break anything) |
(fixed getMonsterEffectiveBarrier, i think) |
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Line 147: | Line 147: | ||
local monster = p.getMonster(MonsterName) | local monster = p.getMonster(MonsterName) | ||
if monster ~= nil then | if monster ~= nil then | ||
return math.floor((p. | return math.floor((p._getMonsterBarrier(monster)/(1 - p._getMonsterStat(monster, 'damageReduction')/100)) + 0.5) | ||
else | else | ||
return Shared.printError('No monster with that name found') | return Shared.printError('No monster with that name found') |