16,254
edits
Falterfire (talk | contribs) (Added Archaeology to the list of skills affected by +Mastery) |
m (Amend modifier description to better reflect in-game appearance) |
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["poisonImmunity"] = { text = "{V}% chance to ignore poison", skills = {'Combat'} }, | ["poisonImmunity"] = { text = "{V}% chance to ignore poison", skills = {'Combat'} }, | ||
["PoisonLifesteal"] = { text = "{V}% Poison lifesteal", skills = {'Combat'} }, | ["PoisonLifesteal"] = { text = "{V}% Poison lifesteal", skills = {'Combat'} }, | ||
["PrayerCost"] = { text = "{V}% Prayer Point Cost for Prayers", isIncreaseNegative = true, skills = {'Prayer'} }, | ["PrayerCost"] = { text = "{V}% Prayer Point Cost for Prayers (Prayer Point cost cannot go below 1)", isIncreaseNegative = true, skills = {'Prayer'} }, | ||
["RangedCritChance"] = { text = "{V}% Ranged critical hit chance", skills = {'Ranged'} }, | ["RangedCritChance"] = { text = "{V}% Ranged critical hit chance", skills = {'Ranged'} }, | ||
["RangedLifesteal"] = { text = "{V}% Ranged Lifesteal", skills = {'Ranged'} }, | ["RangedLifesteal"] = { text = "{V}% Ranged Lifesteal", skills = {'Ranged'} }, |