4,683
edits
(→Getting Started: Added coloring to the modifiers) |
m (Corrected max regen debuff stacks) |
||
Line 9: | Line 9: | ||
Barriers can only be damaged by the attacks of {{Skill|Summoning}} Familiars. There are a variety of items in the Atlas of Discovery expansion which increase the effectiveness of Familiars. | Barriers can only be damaged by the attacks of {{Skill|Summoning}} Familiars. There are a variety of items in the Atlas of Discovery expansion which increase the effectiveness of Familiars. | ||
Barriers will regenerate by 25% every 7 Enemy Attack turns. This regeneration effect can happen after their Barrier has reached 0. When the Enemy regenerates Barrier, they will gain a debuff that | Barriers will regenerate by 25% every 7 Enemy Attack turns. This regeneration effect can happen after their Barrier has reached 0. When the Enemy regenerates Barrier, they will gain a debuff that applies <span style="color:red">+5% Attack Interval</span>, <span style="color:red">-10% Global Accuracy</span>, and <span style="color:red">-10% Global Evasion</span>, stacking up to 4 times. Monsters from {{ZoneIcon|Eye-conic Cave}}, {{ZoneIcon|Mucky Cave}}, {{ZoneIcon|Tree Overgrowth}}, {{ZoneIcon|Collapsed City}}, {{ZoneIcon|Golem Territory}} & {{ZoneIcon|Unholy Forest}} do not regenerate Barrier. | ||
==Getting Started== | ==Getting Started== |