4,687
edits
(Small cleanup, added note for why modifierTypes is still needed) |
No edit summary |
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Line 914: | Line 914: | ||
local baseName = modifierName | local baseName = modifierName | ||
local modifier = GameData.rawData.modifierData[modifierName] | local modifier = GameData.rawData.modifierData[modifierName] | ||
if Shared.startsWith(modifierName, "increased") or Shared.startsWith(modifierName, "decreased") then | |||
baseName = string.sub(modifierName, 10) | |||
end | |||
if modifier == nil then | if modifier == nil then | ||
return nil | return nil | ||
end | end | ||