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Next, use the Green Star Path to travel West towards the starting point and '''Survey''' {{POIIcon|The Southern Lighthouse}} at (12, 18), {{POIIcon|The Watchful Ship}} at (14, 20) and {{POIIcon|A Sadge Kraken}} at (12, 21). '''Do not Discover''' these POIs. There is a Port at (12, 19) which can help reduce the travel costs later. | Next, use the Green Star Path to travel West towards the starting point and '''Survey''' {{POIIcon|The Southern Lighthouse}} at (12, 18), {{POIIcon|The Watchful Ship}} at (14, 20) and {{POIIcon|A Sadge Kraken}} at (12, 21). '''Do not Discover''' these POIs. There is a Port at (12, 19) which can help reduce the travel costs later. | ||
The next POIs will be towards the South side of the map. Along the Purple Square Path to {{POIIcon|Fisherman's Enclave}} at (22, 22), there is a Port at (21, 20). You will need to Discover this POI before Surveying the entire map. Survey {{POIIcon|The Sea Noodle}} at (23, 25). '''Do not Discover''' this POI. At {{SkillReq|Cartography|70}}, you will unlock the Shop Purchase {{UpgradeIcon|Ship Rudder Upgrade}} as well as the Agility Obstacle, {{AgilityIcon|Ocean Drifting}}. It is recommended you grab both of these if possible. | |||
Next up is the Orange Circle Path. You will want to Discover both {{POIIcon|Old Mine}} at (23, 14) and {{POIIcon|The Abandoned Vein Mine}} at (22, 15). These POIs need to be discovered before Surveying the entire map. | Next up is the Orange Circle Path. You will want to Discover both {{POIIcon|Old Mine}} at (23, 14) and {{POIIcon|The Abandoned Vein Mine}} at (22, 15). These POIs need to be discovered before Surveying the entire map. | ||
Along the Gray Triangle Path there are 2 POIs, {{POIIcon|Capital City Lighthouse}} at (27, 13), and {{POIIcon|The Pushy Sailor}} at (29, 9). ''Do not Discover''' these POIs. There is a Port at (27, 14). You may grab this before heading to {{POIIcon|The Pushy Sailor|nolink=true}} which you should be able to reach from (27, 11). There are a group of 8 {{SkillReq|Cartography|80}} hexes to the East. If you are not {{SkillReq|Cartography|90}} yet, Survey these. At {{SkillReq|Cartography|85}}, you will be able to Purchase {{UpgradeIcon|Ship Keel Upgrade}}. | Along the Gray Triangle Path there are 2 POIs, {{POIIcon|Capital City Lighthouse}} at (27, 13), and {{POIIcon|The Pushy Sailor}} at (29, 9). '''Do not Discover''' these POIs. There is a Port at (27, 14). You may grab this before heading to {{POIIcon|The Pushy Sailor|nolink=true}} which you should be able to reach from (27, 11). There are a group of 8 {{SkillReq|Cartography|80}} hexes to the East. If you are not {{SkillReq|Cartography|90}} yet, Survey these. At {{SkillReq|Cartography|85}}, you will be able to Purchase {{UpgradeIcon|Ship Keel Upgrade}}. | ||
=== Fully Surveying the Map === | === Fully Surveying the Map === | ||
Moving to {{POIIcon|The Edge of Darkness}} will cost around 50m GP. If you wish to cut this cost down, you can Survey ONE of the following: {{POIIcon|Seashade Village}} at (7, 20), {{POIIcon|Willowshire}} at (25, 7), {{POIIcon|Rosedale}} at (27, 18) | Moving to {{POIIcon|The Edge of Darkness}} will cost around 50m GP. If you wish to cut this cost down, you can Survey ONE of the following 3 POIs: {{POIIcon|Seashade Village}} at (7, 20), {{POIIcon|Willowshire}} at (25, 7), {{POIIcon|Rosedale}} at (27, 18) plus {{POIIcon|The Shimmering Sands Outpost}} at (18, 15). When you are ready to get the interval POIs, Discover one of the first POIs, then Discover {{POIIcon|The Shimmering Sands Outpost}} since this one gives <span style="color:green">-10% Cartography travel costs</span> whereas the first ones only give <span style="color:green">-5% Cartography travel costs</span>. | ||
With all of the Temporary <span style="color:green">-2% Survey Interval</span> POIs fully Surveyed, it's time to Discover all of them without traveling to any unnecessary hexes in between. These boosts will only last for 10 turns and there are 8 POIs. Even though you have 2 spare moves, it is important you do not waste these. You will need to move once at {{SkillReq|Cartography|100}} and again after fully Surveying the North East corner. The order for the first 7 are not important however you want to make sure you end on {{POIIcon|The Pushy Sailor}} at (29, 9). | With all of the Temporary <span style="color:green">-2% Survey Interval</span> POIs fully Surveyed, it's time to Discover all of them without traveling to any unnecessary hexes in between. These boosts will only last for 10 turns and there are 8 POIs. Even though you have 2 spare moves, it is important you do not waste these. You will need to move once at {{SkillReq|Cartography|100}} and again after fully Surveying the North East corner. The order for the first 7 are not important however you want to make sure you end on {{POIIcon|The Pushy Sailor}} at (29, 9). |