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Next, use the Green Star Path to travel West towards the starting point and '''Survey''' {{POIIcon|The Southern Lighthouse}} at (12, 18), {{POIIcon|The Watchful Ship}} at (14, 20) and {{POIIcon|A Sadge Kraken}} at (12, 21). '''Do not Discover''' these POIs. There is a Port at (12, 19) which can help reduce the travel costs later.
Next, use the Green Star Path to travel West towards the starting point and '''Survey''' {{POIIcon|The Southern Lighthouse}} at (12, 18), {{POIIcon|The Watchful Ship}} at (14, 20) and {{POIIcon|A Sadge Kraken}} at (12, 21). '''Do not Discover''' these POIs. There is a Port at (12, 19) which can help reduce the travel costs later.


(This step has been altered from the current Image, needs update) The next POIs will be towards the South side of the map. Along the Purple Square Path to {{POIIcon|Fisherman's Enclave}} at (22, 22), there is a Port at (21, 20). You will need to Discover this POI before Surveying the entire map. Survey {{POIIcon|The Sea Noodle}} at (23, 25). '''Do not Discover''' this POI. At {{SkillReq|Cartography|70}}, you will unlock the Shop Purchase {{UpgradeIcon|Ship Rudder Upgrade}} as well as the Agility Obstacle, {{AgilityIcon|Ocean Drifting}}. It is recommended you grab both of these if possible.
The next POIs will be towards the South side of the map. Along the Purple Square Path to {{POIIcon|Fisherman's Enclave}} at (22, 22), there is a Port at (21, 20). You will need to Discover this POI before Surveying the entire map. Survey {{POIIcon|The Sea Noodle}} at (23, 25). '''Do not Discover''' this POI. At {{SkillReq|Cartography|70}}, you will unlock the Shop Purchase {{UpgradeIcon|Ship Rudder Upgrade}} as well as the Agility Obstacle, {{AgilityIcon|Ocean Drifting}}. It is recommended you grab both of these if possible.


Next up is the Orange Circle Path. You will want to Discover both {{POIIcon|Old Mine}} at (23, 14) and {{POIIcon|The Abandoned Vein Mine}} at (22, 15). These POIs need to be discovered before Surveying the entire map.
Next up is the Orange Circle Path. You will want to Discover both {{POIIcon|Old Mine}} at (23, 14) and {{POIIcon|The Abandoned Vein Mine}} at (22, 15). These POIs need to be discovered before Surveying the entire map.


Along the Gray Triangle Path there are 2 POIs, {{POIIcon|Capital City Lighthouse}} at (27, 13), and {{POIIcon|The Pushy Sailor}} at (29, 9). ''Do not Discover''' these POIs. There is a Port at (27, 14). You may grab this before heading to {{POIIcon|The Pushy Sailor|nolink=true}} which you should be able to reach from (27, 11). There are a group of 8 {{SkillReq|Cartography|80}} hexes to the East. If you are not {{SkillReq|Cartography|90}} yet, Survey these. At {{SkillReq|Cartography|85}}, you will be able to Purchase {{UpgradeIcon|Ship Keel Upgrade}}.
Along the Gray Triangle Path there are 2 POIs, {{POIIcon|Capital City Lighthouse}} at (27, 13), and {{POIIcon|The Pushy Sailor}} at (29, 9). '''Do not Discover''' these POIs. There is a Port at (27, 14). You may grab this before heading to {{POIIcon|The Pushy Sailor|nolink=true}} which you should be able to reach from (27, 11). There are a group of 8 {{SkillReq|Cartography|80}} hexes to the East. If you are not {{SkillReq|Cartography|90}} yet, Survey these. At {{SkillReq|Cartography|85}}, you will be able to Purchase {{UpgradeIcon|Ship Keel Upgrade}}.


=== Fully Surveying the Map ===
=== Fully Surveying the Map ===
Moving to {{POIIcon|The Edge of Darkness}} will cost around 50m GP. If you wish to cut this cost down, you can Survey ONE of the following: {{POIIcon|Seashade Village}} at (7, 20), {{POIIcon|Willowshire}} at (25, 7), {{POIIcon|Rosedale}} at (27, 18) and then {{POIIcon|The Shimmering Sands Outpost}} at (18, 15). When you are ready to get the interval POIs, ensure you Discover one of the first ones first, then do {{POIIcon|The Shimmering Sands Outpost}} second since this one gives <span style="color:green">-10% Cartography travel costs</span> whereas the first ones only give <span style="color:green">-5% Cartography travel costs</span>.
Moving to {{POIIcon|The Edge of Darkness}} will cost around 50m GP. If you wish to cut this cost down, you can Survey ONE of the following 3 POIs: {{POIIcon|Seashade Village}} at (7, 20), {{POIIcon|Willowshire}} at (25, 7), {{POIIcon|Rosedale}} at (27, 18) plus {{POIIcon|The Shimmering Sands Outpost}} at (18, 15). When you are ready to get the interval POIs, Discover one of the first POIs, then Discover {{POIIcon|The Shimmering Sands Outpost}} since this one gives <span style="color:green">-10% Cartography travel costs</span> whereas the first ones only give <span style="color:green">-5% Cartography travel costs</span>.


With all of the Temporary <span style="color:green">-2% Survey Interval</span> POIs fully Surveyed, it's time to Discover all of them without traveling to any unnecessary hexes in between. These boosts will only last for 10 turns and there are 8 POIs. Even though you have 2 spare moves, it is important you do not waste these. You will need to move once at {{SkillReq|Cartography|100}} and again after fully Surveying the North East corner. The order for the first 7 are not important however you want to make sure you end on {{POIIcon|The Pushy Sailor}} at (29, 9).
With all of the Temporary <span style="color:green">-2% Survey Interval</span> POIs fully Surveyed, it's time to Discover all of them without traveling to any unnecessary hexes in between. These boosts will only last for 10 turns and there are 8 POIs. Even though you have 2 spare moves, it is important you do not waste these. You will need to move once at {{SkillReq|Cartography|100}} and again after fully Surveying the North East corner. The order for the first 7 are not important however you want to make sure you end on {{POIIcon|The Pushy Sailor}} at (29, 9).