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Cartography/Training: Difference between revisions

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#* Spending the extra time at Monuments to get {{ItemIcon|Aranite Brush|qty=5}} will increase your chances of getting the Old Spyglass in the next step
#* Spending the extra time at Monuments to get {{ItemIcon|Aranite Brush|qty=5}} will increase your chances of getting the Old Spyglass in the next step
#* Discovering {{POIIcon|The Monolith}} at (5, 10) can help reduce the map making interval which will be useful when upgrading the Coral Wreckage map, if you go that route
#* Discovering {{POIIcon|The Monolith}} at (5, 10) can help reduce the map making interval which will be useful when upgrading the Coral Wreckage map, if you go that route
#* At {{SkillReq|Cartography|15}} you will be able to build {{AgilityIcon|River Crossing}}. At levels 20, 35, and 50 you will be able to purchase {{UpgradeIcon|Ship Hull Upgrade}}, {{UpgradeIcon|Ship Mast Upgrade}}, and {{UpgradeIcon|Ship Sails Upgrade}} respectively
#* At Level 15 you will be able to build {{AgilityIcon|River Crossing}}. Levels 20, 35, and 50 unlocks the first 3 [[{{PAGENAME}}#Ship_Upgrades|Ship Upgrades]]
# If you are not {{SkillReq|Cartography|50}}, get the Shop Purchase in step 4 then return for this step. Follow the Green Path and Discover {{POIIcon|Coral Wreckage}} at (7, 22). You are mainly looking for 1-2 key items
# If you are not Level 50, get the Shop Purchase in step 4 then return for this step. Follow the Green Path and Discover {{POIIcon|Coral Wreckage}} at (7, 22). You are mainly looking for 1-2 key items
## The {{ItemIcon|Old Spyglass}} for <span style="color:green">-10% Survey Interval</span>
## The {{ItemIcon|Old Spyglass}} for <span style="color:green">-10% Survey Interval</span>
## If travel costs are an issue, you may also get {{ItemIcon|Sailor's Compass}} for <span style="color:green">-6% Travel Costs</span>
## If travel costs are an issue, you may also get {{ItemIcon|Sailor's Compass}} for <span style="color:green">-6% Travel Costs</span>
#* With a 4.25s upgrade interval, upgrading the map will take 2h 16m (while standing on The Monolith, not including any paper making time) while getting the Spyglass will take on average 1h 38m '''without''' upgrading and 35 minutes '''with''' upgrading. This means upgrading the map will not save you any time however you may want to consider it as it will benefit you later when you do Archaeology.
#* With a 4.25s upgrade interval, upgrading the map will take 2h 16m (while standing on The Monolith, not including any paper making time) while getting the Spyglass will take on average 1h 38m '''without''' upgrading and 35 minutes '''with''' upgrading. This means upgrading the map will not save you any time however you may want to consider it as it will benefit you later when you do Archaeology.
#* After obtaining the Old Spyglass, you will want to Discover {{POIIcon|The Vibrant Coral Gardens}} at (6, 22) which rewards the {{ItemIcon|Coral|qty=500}} needed for {{AgilityIcon|Ocean Drifting}}, which will be built later
#* After obtaining the Old Spyglass, you will want to Discover {{POIIcon|The Vibrant Coral Gardens}} at (6, 22) which rewards the {{ItemIcon|Coral|qty=500}} needed for {{AgilityIcon|Ocean Drifting}}, which will be built later
# Follow the Purple Path which will Discover {{POIIcon|The Jagged Labyrinth}} at (5, 7) and unlock the ability to purchase {{UpgradeIcon|Cartographer's Enhancement}} for {{GP|3000000}}. Upon reaching {{SkillReq|Cartography|60}}, you will be able to purchase {{UpgradeIcon|Ship Anchor Upgrade}}
# Follow the Purple Path which will Discover {{POIIcon|The Jagged Labyrinth}} at (5, 7) and unlock the ability to purchase {{UpgradeIcon|Cartographer's Enhancement}} for {{GP|3000000}}
#* Level 60 unlocks another [[{{PAGENAME}}#Ship_Upgrades|Ship Upgrade]]
#* The following POIs can be useful if you do not have the 28,000 Redwood Logs for {{UpgradeIcon|Ship Rudder Upgrade}} and {{UpgradeIcon|Ship Crow's Nest Upgrade}} or the 12,000 Cursed Logs for {{UpgradeIcon|Ship Keel Upgrade}}
#* The following POIs can be useful if you do not have the 28,000 Redwood Logs for {{UpgradeIcon|Ship Rudder Upgrade}} and {{UpgradeIcon|Ship Crow's Nest Upgrade}} or the 12,000 Cursed Logs for {{UpgradeIcon|Ship Keel Upgrade}}
#*# {{POIIcon|The Treacherous North}} located at (4, 9) which rewards {{ItemIcon|Redwood Logs|qty=5000}}
#*# {{POIIcon|The Treacherous North}} located at (4, 9) which rewards {{ItemIcon|Redwood Logs|qty=5000}}
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# The next POIs will be towards the South side of the map along the Purple Path. '''Survey''' {{POIIcon|The Sea Noodle}} at (23, 25). You will need to '''Discover''' {{POIIcon|Fisherman's Enclave}} at (22, 22) before Surveying the entire map
# The next POIs will be towards the South side of the map along the Purple Path. '''Survey''' {{POIIcon|The Sea Noodle}} at (23, 25). You will need to '''Discover''' {{POIIcon|Fisherman's Enclave}} at (22, 22) before Surveying the entire map
#* Along the path to Fisherman's Enclave, there is a Port that can be '''Discovered''' at (21, 20)
#* Along the path to Fisherman's Enclave, there is a Port that can be '''Discovered''' at (21, 20)
#* At {{SkillReq|Cartography|70}}, you will unlock the Shop Purchase {{UpgradeIcon|Ship Rudder Upgrade}} as well as the Agility Obstacle, {{AgilityIcon|Ocean Drifting}}. It is recommended you get both of these if possible
#* At Level 70, you will unlock another [[{{PAGENAME}}#Ship_Upgrades|Ship Upgrade]] as well as the Obstacle, {{AgilityIcon|Ocean Drifting}}. It is recommended you get both of these if possible
# Next up is the Orange Path. You will want to '''Discover''' both {{POIIcon|Old Mine}} at (23, 14) and {{POIIcon|The Abandoned Vein Mine}} at (22, 15). These POIs need to be Discovered before Surveying the entire map
# Next up is the Orange Path. You will want to '''Discover''' both {{POIIcon|Old Mine}} at (23, 14) and {{POIIcon|The Abandoned Vein Mine}} at (22, 15). These POIs need to be Discovered before Surveying the entire map
# Along the Gray Path, '''Survey''' {{POIIcon|Capital City Lighthouse}} at (27, 13), and {{POIIcon|The Pushy Sailor}} at (29, 9)
# Along the Gray Path, '''Survey''' {{POIIcon|Capital City Lighthouse}} at (27, 13), and {{POIIcon|The Pushy Sailor}} at (29, 9)
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When you are ready to get the interval POIs, Discover one of the first 2 POIs for <span style="color:green">-5% Cartography travel costs</span>, THEN Discover The Shimmering Sands Outpost for <span style="color:green">-10% Cartography travel costs</span>.
When you are ready to get the interval POIs, Discover one of the first 2 POIs for <span style="color:green">-5% Cartography travel costs</span>, THEN Discover The Shimmering Sands Outpost for <span style="color:green">-10% Cartography travel costs</span>.


With all of the Temporary <span style="color:green">-2% Survey Interval</span> POIs fully Surveyed, it's time to Discover all of them without traveling to any unnecessary hexes in between. These boosts will only last for 10 moves and there are 8 POIs (+2 if you chose to decrease travel costs). Even though you have 2 spare moves, it is important you do not waste these. You will need to move once at {{SkillReq|Cartography|100}} and again after fully Surveying the North East corner. The order for the first 7 POIs is not important however you want to make sure you '''end on''' {{POIIcon|The Pushy Sailor}} at (29, 9).
With all of the Temporary <span style="color:green">-2% Survey Interval</span> POIs fully Surveyed, it's time to Discover all of them without traveling to any unnecessary hexes in between. These boosts will only last for 10 moves and there are 8 POIs (+2 if you chose to decrease travel costs). Even though you have 2 spare moves, it is important you do not waste these. You will need to move once at Level 100 and again after fully Surveying the North East corner. The order for the first 7 POIs is not important however you want to make sure you '''end on''' {{POIIcon|The Pushy Sailor}} at (29, 9).


Start Auto Surveying at (26, 8). This will require you to Survey (28, 9) and (27, 8) first. The purpose of this is so Auto Survey will reach the higher level hexes at the top of the map. At {{SkillReq|Cartography|90}} you will want to restart the Auto Survey at (28, 12) so the Level 90 Hexes around (30, 16) get Surveyed. At {{SkillReq|Cartography|85}} {{UpgradeIcon|Ship Keel Upgrade}} can be purchased and at {{SkillReq|Cartography|99}} {{UpgradeIcon|Ship Crow's Nest Upgrade}} can be purchased.
Start Auto Surveying at (26, 8). This will require you to Survey (28, 9) and (27, 8) first. The purpose of this is so Auto Survey will reach the higher level hexes at the top of the map. At Level 90 you will want to restart the Auto Survey at (28, 12) so the Level 90 Hexes around (30, 16) get Surveyed. Levels 85 and 99 unlock 2 more [[{{PAGENAME}}#Ship_Upgrades|Ship Upgrades]].


Upon reaching {{SkillReq|Cartography|100}}, you want to manually Survey towards the East wall of the map then upwards, leaving the last hex so you can start Auto Surveying without moving. Ideally you want to be active here so you can immediately move when {{POIIcon|The Edge of Darkness}} at (31, 0) is fully surveyed so you don't have to move to start Auto Surveying again. This will unlock the Shop Purchase, {{UpgradeIcon|Cartographer's Knowledge}} for {{GP|50000000}}. Traveling to this hex will also cost somewhere around 50m GP.
Upon reaching {{SkillReq|Cartography|100}}, you want to manually Survey towards the East wall of the map then upwards, leaving the last hex so you can start Auto Surveying without moving. Ideally you want to be active here so you can immediately move when {{POIIcon|The Edge of Darkness}} at (31, 0) is fully surveyed so you don't have to move to start Auto Surveying again. This will unlock the Shop Purchase, {{UpgradeIcon|Cartographer's Knowledge}} for {{GP|50000000}}. Traveling to this hex will also cost somewhere around 50m GP.