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Mod Creation/Mod Context API Reference: Difference between revisions

From Melvor Idle
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fix double "the"
m (fix very minor typo)
m (fix double "the")
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=== onCharacterSelectionLoaded(callback: (ctx: ModContext) => void | Promise<void>): void ===
=== onCharacterSelectionLoaded(callback: (ctx: ModContext) => void | Promise<void>): void ===


Execute code after the the character selection screen has fully loaded.
Execute code after the character selection screen has fully loaded.


'''Parameters'''
'''Parameters'''
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