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(→Points of Interest: Adds a section on surveying, as believe there is not enough detail on what the Auto Survey button does for new users.) Tags: Mobile edit Mobile web edit |
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| [[File:port.png|50px|center|alt=Active point of interest]] || Used when traveling to significantly reduce GP cost to get to a location. These are automatically used when traveling. | | [[File:port.png|50px|center|alt=Active point of interest]] || Used when traveling to significantly reduce GP cost to get to a location. These are automatically used when traveling. | ||
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===Surveying=== | |||
When you embark on a journey to explore a hex in Melvor Idle, your visibility extends to the tiles closest to you, with the tiles near the edge marking the limit of your sight. Over time, both your visible range and survey range will expand. Initially, you can only survey a hex that is adjacent to your starting tile. | |||
There are two methods to survey tiles: | |||
* '''Survey:''' This option allows you to queue one or more tiles for surveying. There's no limit to the number of tiles you can queue, but initially, you can only queue up to the six tiles surrounding your starting hex. Some tiles cannot be surveyed until certain conditions are met. | |||
* '''Auto Survey:''' In idle mode, this feature enables automatic surveying of the entire map. Auto Survey is primarily designed for later in the game because early on many of the tiles have requirements that must be met before they can be surveyed. | |||
===Creating Maps=== | ===Creating Maps=== |
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