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Atlas of Discovery FAQ: Difference between revisions

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Q: Why does the travel route not always select the quickest path?
Q: Why does the travel route not always select the quickest path?


:A: Each tile has a (hidden) cost and the game algorithm has been designed to select the lowest possible {{GP}} cost, however, this is not always the shortest and most direct route. The travel costs can be expensive, especially early on in this skill, but as time progresses you will be able to unlock bonuses that help in this regard.
:A: Each tile has a (hidden) cost and the game algorithm has been designed to select the lowest possible {{GP}} cost, however, this is not always the shortest and most direct route. The travel costs can be expensive, especially early on or if travelling longer distances, but as time progresses you should start to unlock bonuses that help reduce the cost of travel.


: More exotic locations (typically those with a higher Survey XP cost) will cost more to travel to/from, and certain obstacles such as water may also increase the cost of travel. Overall, however, if you are finding the travel costs to be too high then perhaps consider unlocking other skills first.
: More exotic locations (typically those with a higher Survey XP cost) will cost more to travel to/from, and certain obstacles such as water or forest can increase the cost of travel. Overall, however, if you are finding the travel costs to be too high then perhaps consider unlocking other skills first.


Q: What does the '?' at the top of the screen mean?
Q: What does the '?' at the top of the screen mean?
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