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Fishing: Difference between revisions

From Melvor Idle
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== Fish ==  
== Fish ==  
As the player's Fishing level increases, new fish that give more experience will become available to catch. {{ItemIcon|Leaping Trout}}, {{ItemIcon|Leaping Salmon}}, and {{ItemIcon|Leaping Broad Fish}}, will train {{Skill|Strength}} when caught, giving 10, 15, and 25 experience respectively. {{ItemIcon|Raw Skeleton Fish}} can be buried for 3 {{Skill|Prayer}} points each. {{ItemIcon|Raw Magic Fish}} can be eaten to restore health without cooking. {{ItemIcon|Raw Poison Fish}} and {{ItemIcon|Raw Ghost Fish}} are used as an ingredients for the {{ItemIcon|Performance Enhancing Potion}} and {{ItemIcon|Reaper Potion}} respectively. Any other fish which cannot be cooked can be used in the creation of either {{ItemIcon|Octopus}} if they require {{SkillReq|Fishing|99}} or lower, or {{ItemIcon|Siren}} for those requiring {{SkillReq|Fishing|100}} or higher.
As the player's Fishing level increases, new fish that give more experience will become available to catch.
 
In addition:
* {{ItemIcon|Leaping Trout}}, {{ItemIcon|Leaping Salmon}}, and {{ItemIcon|Leaping Broad Fish}}, will train {{Skill|Strength}} when caught, giving 10, 15, and 25 experience respectively.
* {{ItemIcon|Raw Skeleton Fish}} can be buried for 3 {{Skill|Prayer}} points each.
* {{ItemIcon|Raw Magic Fish}} can be eaten to restore health without cooking.
* {{ItemIcon|Raw Poison Fish}} and {{ItemIcon|Raw Ghost Fish}} are used as an ingredients for the {{ItemIcon|Performance Enhancing Potion}} and {{ItemIcon|Reaper Potion}} respectively.
 
The {{Skill|Cooking}} level is given for all of the fish that can be cooked to increase their health restore value.
 
Most fish, including those that cannot be cooked, can be used in {{Skill|Summoning}}:
* {{ItemIcon|Octopus}}: if they require {{SkillReq|Fishing|99}} or lower
* {{TotH}} {{ItemIcon|Siren}}: if they require {{SkillReq|Fishing|100}} or higher
{{FishingFishTable}}
{{FishingFishTable}}


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