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==Underwater Ruins== | ==Underwater Ruins== | ||
'''Requirements''' | |||
* Have followed this guide up until this point, or have obtained all relevant items mentioned in this guide. | |||
* Discover {{POIIcon|Melantis}} | |||
'''Recommended''' | |||
* Full (B) god armour for the chosen combat style. | |||
* {{ItemIcon|Cloudburst Staff}} for magic. | |||
* {{ItemIcon|Ultima Godsword}} for melee. | |||
* {{ItemIcon|Damage Reduction Potion IV}} | |||
* {{ItemIcon|Fury of the Elemental Zodiacs}} | |||
The {{ZoneIcon|Underwater Ruins}} contains 4 enemies of which 3 drop weapons that are potentially an upgrade. The monsters also all drop plenty of {{ItemIcon|Barrier Dust}}, which allows for easy upgrading of the remaining god armours that haven't been upgraded yet. | |||
The player has a choice of killing the following monsters: | |||
* {{MonsterIcon|Mermaid Archer}} for the {{ItemIcon|Engulfing Vortex Longbow}} | |||
* {{MonsterIcon|Merman}} for the {{ItemIcon|Water Pulse Staff}} | |||
* {{MonsterIcon|Merman Guard}} for the {{ItemIcon|Hasty Trident}} | |||
These monsters and their drops can be obtained in order, since they are all one part of the combat triangle. For example, the Mermaid Archer can be killed for the longbow, which can then be used on the Merman for the staff which then can be used to obtain the trident from the Merman Guard. | |||
It is '''strongly recommended''' to start this section with the Ultima Godsword and killing Mermaid Archers. This is because the Ultima Godsword is a very strong weapon, and the Engulfing Vortex Longbow resulting from this is also a '''very''' strong weapon. | |||
==Finishing up== | ==Finishing up== | ||
Player now has access to crystal behemoths for task + upgrade material for Arch / Carto | Player now has access to crystal behemoths for task + upgrade material for Arch / Carto | ||
Underwater Ruins drops BiS gloves, Shield upgrade, task access | Underwater Ruins drops BiS gloves, Shield upgrade, task access |
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