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User:Cottrela/Ancient/Guide: Difference between revisions

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Once you have completing the early [[Dungeons]], your skills caps will increase. After completing each dungeon, you will be offered a randomized selection of skills and level caps to select from. Each increase in skill caps will help to unlock more items. Whilst some choices might be straight-forward, it can be daunting weighing up the benefits of each skill and it can take a while before you are ready to tackle the next dungeon.
Once you have completing the early [[Dungeons]], your skills caps will increase. After completing each dungeon, you will be offered a randomized selection of skills and level caps to select from. Each increase in skill caps will help to unlock more items. Whilst some choices might be straight-forward, it can be daunting weighing up the benefits of each skill and it can take a while before you are ready to tackle the next dungeon.


In the early stages, these skillshave useful benefits:
In the early stages, these skills have useful benefits:
* '''Thieving:''' Once you get to {{SkillReq|Thieving|25}} you will unlock {{Icon|Assistant Cook|type=thieving}} which will be a great source of food. Also, you can use {{Skill|Thieving}} to get {{GP}} as well as some useful drops or ammo, as there are very few other ways to make money at this time.
* '''Thieving:''' Once you get to {{SkillReq|Thieving|25}} you will unlock {{Icon|Assistant Cook|type=thieving}} which will be a great source of food. Also, you can use {{Skill|Thieving}} to get {{GP}} as well as some useful drops or ammo, as there are very few other ways to make money at this time.
* '''Farming:''' This provides a passive source of food, herbs, and logs. For example, killing {{MonsterIcon|Junior Farmer}} until you have 3 seeds of the same type will let you start {{Skill|Farming}} for extra food. In time, the passive benefits of {{Skill|Farming}} will give you a huge boost.
* '''Farming:''' This provides a passive source of food, herbs, and logs. For example, killing {{MonsterIcon|Junior Farmer}} until you have 3 seeds of the same type will let you start {{Skill|Farming}} for extra food. In time, the passive benefits of {{Skill|Farming}} will give you a huge boost.
* '''Astrology:''' Early on, there are some good passive boosts available in {{Skill|Astrology}}. However, the cost of unlocking increases quickly, so early it's a good idea to focus on small boosts, rather than trying to max out .
* '''Astrology:''' Early on, there are some good passive boosts available in {{Skill|Astrology}}. However, the cost of unlocking increases quickly, so early it's a good idea to focus on small boosts, rather than trying to max out .
* '''Summoning:''' This gives a big boost and is needed for the higher strength mobs and dungeons. For example, {{ItemIcon|Golbin Thief}} is a good early summon that will help give the advantage in combat.
* '''Summoning:''' This gives a big boost and is needed for the higher strength mobs and dungeons. For example, {{ItemIcon|Golbin Thief}} is a good early summon that will help give the advantage in combat.
Combat is also a great way to prepare for dungeons:
* '''Slayer:''' The [[Slayer tasks]] will reward you with {{Icon|Slayer Coins}} which can be used to purchase {{Skill|Slayer}} re-supplies. These give you a good source of food, prayer and ammo. It is going to be a long time before you unlock {{Skill|Fishing}} and {{Skill|Cooking}}, so these re-supplied will be invaluable. Levelling {{Skill|Slayer}} will also unlock new mobs and dungeons in time.
* '''Slayer:''' The [[Slayer tasks]] will reward you with {{Icon|Slayer Coins}} which can be used to purchase {{Skill|Slayer}} re-supplies. These give you a good source of food, prayer and ammo. It is going to be a long time before you unlock {{Skill|Fishing}} and {{Skill|Cooking}}, so these re-supplied will be invaluable. Levelling {{Skill|Slayer}} will also unlock new mobs and dungeons in time.
* '''Combat Areas:''' The ...


This [[Ancient Relics]] all about experimenting and trying out and experimenting before going after the tougher dungeons.
This [[Ancient Relics]] all about experimenting and trying out and experimenting before going after the tougher dungeons.
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