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Money Making/Development: Difference between revisions

From Melvor Idle
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* For '''minimum profit''', only the '''required''' recommendations in terms of items, skills and others should be included. These are the very minimum requirements to follow the guide.
* For '''minimum profit''', only the '''required''' recommendations in terms of items, skills and others should be included. These are the very minimum requirements to follow the guide.
* For '''maximum profit''' everything that the guide suggests under both required and recommended should be included. This is the most optimal scenario for the guide.
* For '''maximum profit''' everything that the guide suggests under both required and recommended should be included. This is the most optimal scenario for the guide.
The following commands should be used to "Freeze" the game-state. These turn off
* Mastery pool experience
* Mastery action experience
* Ability to gain pets
This makes sure that the simulation constantly gives the same results across all tested hours. Skill experience is enabled to track the amount of experience this money making method also provides.
<pre>
mod.getDevContext().patch(PetManager, 'rollForSkillPet').replace(function(o) {});
mod.getDevContext().patch(SkillWithMastery, 'addMasteryXP').replace(function(o) {});
mod.getDevContext().patch(SkillWithMastery, 'addMasteryPoolXP').replace(function(o) {});
</pre>


==Setup==
==Setup==
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