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Ancient Relics: Difference between revisions

From Melvor Idle
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** '''1/66,666''' (0.0015%) for {{Skill|Township}}. Township will roll for relics 10 times every tick (1 hour), once when a building constructed and whenever a building has been repaired. With no relics unlocked, the rate is '''1/13,333''' (0.0075%).
** '''1/66,666''' (0.0015%) for {{Skill|Township}}. Township will roll for relics 10 times every tick (1 hour), once when a building constructed and whenever a building has been repaired. With no relics unlocked, the rate is '''1/13,333''' (0.0075%).
** '''1/133,333''' (0.00075%) in Combat Skills per attack turn. With no relics unlocked, the rate is '''1/26,666''' (0.00375%).
** '''1/133,333''' (0.00075%) in Combat Skills per attack turn. With no relics unlocked, the rate is '''1/26,666''' (0.00375%).
*** {{Skill|Hitpoints}} relic 4 has a chance of '''1/200,000''' (0.0005%).
*** {{Skill|Hitpoints}} relic 4 is an exception with a chance of '''1/200,000''' (0.0005%).


== List of {{PAGENAME}} ==
== List of {{PAGENAME}} ==