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(→Attributes: Provide further information for 'found' parameter of addItemByID function, and add warning for bank slot tokens) |
(→Remove Item from Bank: Document solution for removing items with invalid quantities) |
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The removeItemQuantityByID function can be used to remove any item from the bank | The removeItemQuantityByID function can be used to remove any item from the bank | ||
<syntaxhighlight lang="js">game.bank.removeItemQuantityByID(itemID, quantity, removeItemCharges)</syntaxhighlight> | <syntaxhighlight lang="js">game.bank.removeItemQuantityByID(itemID, quantity, removeItemCharges)</syntaxhighlight> | ||
Note that if an item's quantity is in an invalid state, such as <syntaxhighlight lang="js" inline>NaN</syntaxhighlight> or <syntaxhighlight lang="js" inline>Infinity</syntaxhighlight>, then this function will not be able to remove that item from the bank. For any such items, use the below snippet instead: | |||
{{SpoilerBox | |||
|color=default | |||
|title=Code | |||
|text=First, enter the below into the console: | |||
<syntaxhighlight lang="js">function removeItemByID(itemID) { | |||
const item = game.items.getObjectByID(itemID); | |||
if (item === undefined) | |||
throw new Error( | |||
`Error removing item from bank by id. Item with id: ${ itemID } is not registered.` | |||
); | |||
const bankItem = game.bank.items.get(item); | |||
if (bankItem === undefined) | |||
throw new Error( | |||
`Tried to remove quantity from bank, but item is not in bank.` | |||
); | |||
bankItem.quantity = 1; | |||
game.bank.removeItemQuantity(item, 1, true); | |||
}</syntaxhighlight> | |||
After this, invoke the newly-created function with the appropriate item ID to remove items from the bank. For example: <syntaxhighlight lang="js" inline>removeItemByID('melvorD:Oak_Logs');</syntaxhighlight> | |||
}} | |||
=== Attributes === | === Attributes === | ||
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=== Examples === | === Examples === | ||
<syntaxhighlight lang="js">game.bank.removeItemQuantityByID( | <syntaxhighlight lang="js">game.bank.removeItemQuantityByID('melvorD:Oak_Logs', 10);</syntaxhighlight> | ||
The above code will result in 10 {{ItemIcon|Oak Logs}} being removed from the bank. | The above code will result in 10 {{ItemIcon|Oak Logs}} being removed from the bank. | ||