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Skillcapes: Difference between revisions

From Melvor Idle
Updated to v1.2.2
(V1.1.2: remove township exception for max cape, also slight rewording)
(Updated to v1.2.2)
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{{V|1.1.2}}
{{V|1.2.2}}
In order to purchase a skillcape from the [[Shop]], level 99 in its corresponding skill is required. The {{ItemIcon|Max Skillcape}} requires level 99 in all skills, while the {{ItemIcon|Cape of Completion}} requires 100% completion in the base game.
In order to purchase a skillcape from the [[Shop]], level 99 in its corresponding skill is required. The {{ItemIcon|Max Skillcape}} requires level 99 in all base game skills, while the {{ItemIcon|Cape of Completion}} requires 100% completion in the base game.


The {{TotH}} [[Throne of the Herald Expansion]] introduces superior skillcapes, which require level 120 in the corresponding skill before they can be purchased. The {{ItemIcon|Superior Max Skillcape}} requires level 120 in all skills to purchase, while the {{ItemIcon|Superior Cape of Completion}} requires 100% true completion for both the base game and {{TotH}} [[Throne of the Herald Expansion]].
The {{TotH}} [[Throne of the Herald Expansion]] introduces superior skillcapes, which require level 120 in the corresponding skill before they can be purchased. The {{ItemIcon|Superior Max Skillcape}} requires level 120 in all base game skills to purchase, while the {{ItemIcon|Superior Cape of Completion}} requires 100% true completion for both the base game and {{TotH}} [[Throne of the Herald Expansion]].
 
With the {{AoD}} [[Atlas of Discovery Expansion]] Expansion, both the Regular and Superior versions of the Max and Completion Skillcapes will inherit the effects of {{ItemIcon|Cartography Skillcape}}, {{ItemIcon|Archaeology Skillcape}}, {{ItemIcon|Superior Cartography Skillcape}}, {{ItemIcon|Superior Archaeology Skillcape}} once the requirements to purchase each are met. The capes do not need to be purchased for their effects to apply.  


== Skillcapes ==
== Skillcapes ==