Anonymous

Ancient Relics/Guide: Difference between revisions

From Melvor Idle
→‎Levels 30+: Places of Interest: Dungeons in AR do not require items
(Readthrough fixes)
(→‎Levels 30+: Places of Interest: Dungeons in AR do not require items)
Line 88: Line 88:
* {{POIIcon|The Runed Battlefield}} at {{Hex|7|15}} provides {{ItemIcon|Mind Rune|qty=1000}}, {{ItemIcon|Chaos Rune|qty=1000}} and {{ItemIcon|Death Rune|qty=1000}} which will give added boosts to {{Skill|Magic}} for the early bosses.
* {{POIIcon|The Runed Battlefield}} at {{Hex|7|15}} provides {{ItemIcon|Mind Rune|qty=1000}}, {{ItemIcon|Chaos Rune|qty=1000}} and {{ItemIcon|Death Rune|qty=1000}} which will give added boosts to {{Skill|Magic}} for the early bosses.
* The {{POIIcon|Holy Isles}} at {{Hex|17|17}} will reward {{ItemIcon|Medium Urn|qty=100}} and if buried will give you a big {{Skill|Prayer}} advantage.
* The {{POIIcon|Holy Isles}} at {{Hex|17|17}} will reward {{ItemIcon|Medium Urn|qty=100}} and if buried will give you a big {{Skill|Prayer}} advantage.
* The {{POIIcon|Castle of Kings}} at{{Hex|21|16}} gives you {{ItemIcon|Knight's Cape}} and {{ItemIcon|(G) Mithril Platebody}} which is a great way to get some early damage reduction (DR). However, you will need {{SkillReq|Defence|20}} to equip these items.
* The {{POIIcon|Castle of Kings}} at {{Hex|21|16}} gives you {{ItemIcon|Knight's Cape}} and {{ItemIcon|(G) Mithril Platebody}} which is a great way to get some early damage reduction (DR). However, you will need {{SkillReq|Defence|20}} to equip these items.
* Discovering {{POIIcon|Mucky Cave}} at {{hex|22|18}} unlocks the {{ZoneIcon|Mucky Cave}} combat area which provides {{ItemIcon|Barrier Gem|Barrier Dust}}, {{ItemIcon|Barrier Sapping Gloves}} and consumables such as {{ItemIcon|Leeching Bolts}}, {{ItemIcon|Vial of Goo}}, and {{ItemIcon|Vial of Acid}}.
* Discovering {{POIIcon|Mucky Cave}} at {{hex|22|18}} unlocks the {{ZoneIcon|Mucky Cave}} combat area which provides {{ItemIcon|Barrier Gem|Barrier Dust}}, {{ItemIcon|Barrier Sapping Gloves}} and consumables such as {{ItemIcon|Leeching Bolts}}, {{ItemIcon|Vial of Goo}}, and {{ItemIcon|Vial of Acid}}.
* Discovering {{POIIcon|Monuments}} at {{Hex|6|11}} unlocks a dig site. Excavating for the dig site in {{Skill|Archaeology}} to uncover the {{ItemIcon|Ancient Stone Tablet}} which unlocks {{ZoneIcon|Golem Territory}} dungeon. You must complete this dungeon to unlock all of the other [[Dungeons]].
* Discovering {{POIIcon|Shrouded Horizon}} at {{Hex|4|26}} provides {{SC|50000}} which can be used to purchase 10 slayer re-supplies. There is a relatively direct path available from the starting position that can be done with 10 cartography, but will cost up to {{GP|500000}} in travel.
* Discovering {{POIIcon|Shrouded Horizon}} at {{Hex|4|26}} provides {{SC|50000}} which can be used to purchase 10 slayer re-supplies. There is a relatively direct path available from the starting position that can be done with 10 cartography, but will cost up to {{SC|500000}} in travel.
* Discovering {{POIIcon|The Shadow Lurkers}} at {{Hex|8|14}} provides {{ItemIcon|Gold Bar|500}} and {{ItemIcon|Silver Bar|500}} which can be used to upgrade armour before getting the ability to mine and smith these materials.
* Discovering {{POIIcon|The Shadow Lurkers}} at {{Hex|8|14}} provides {{ItemIcon|Gold Bar|500}} and {{ItemIcon|Silver Bar|500}} which can be used to upgrade armour before getting the ability to mine and smith these materials.