Anonymous

Combat Guide: Difference between revisions

From Melvor Idle
m
Remove non-numeric arguments from uses of Template:SC
(→‎Impending Darkness Event FAQ: updated some questions)
m (Remove non-numeric arguments from uses of Template:SC)
Line 237: Line 237:
The other aspect of {{Skill|Slayer}} is [[Slayer#Slayer_Tasks|Slayer Tasks]]: a "bounty" rewarded for killing a number of enemies:  
The other aspect of {{Skill|Slayer}} is [[Slayer#Slayer_Tasks|Slayer Tasks]]: a "bounty" rewarded for killing a number of enemies:  
* Selecting the "New Task" button and choosing a difficulty is required to obtain the first task.
* Selecting the "New Task" button and choosing a difficulty is required to obtain the first task.
* Any other time the "New Task" button is pressed, the window will open again, and the player must pay a fee of {{SC|Slayer Coins}} to either re-roll a task of the same difficulty or select a new task of a different difficulty.
* Any other time the "New Task" button is pressed, the window will open again, and the player must pay a fee of {{SC}} Slayer Coins to either re-roll a task of the same difficulty or select a new task of a different difficulty.
** the Easy difficulty has a re-roll cost of {{SC|0}} and can be re-rolled infinitely in order to choose a specific monster, if desired.
** the Easy difficulty has a re-roll cost of {{SC|0}} and can be re-rolled infinitely in order to choose a specific monster, if desired.
* The player will be given a quota of a random enemy available in that difficulty level.
* The player will be given a quota of a random enemy available in that difficulty level.
** The "Extend Task" button will charge another fee of {{SC|SC}} and add a amount of monsters to the current task. Including the fee, completing an extended task will always provide more slayer coins in total than if the task was not extended.
** The "Extend Task" button will charge another fee of {{SC}} SC and add a amount of monsters to the current task. Including the fee, completing an extended task will always provide more slayer coins in total than if the task was not extended.
* Any time the player kills one of these monsters, they will be awarded {{SC|SC}}.  
* Any time the player kills one of these monsters, they will be awarded {{SC}} SC.  
* Any task that is completed will automatically end and be replaced with a different task of the same difficulty, combat will continue with the current monster and the player will stop earning {{SC|SC}}.
* Any task that is completed will automatically end and be replaced with a different task of the same difficulty, combat will continue with the current monster and the player will stop earning {{SC}} SC.
* {{Skill|Slayer}} XP is earned by fighting Slayer Tasks or by killing enemies in Slayer areas, these amounts stack, so a greater amount of XP is earned by doing Slayer Tasks in Slayer Areas.
* {{Skill|Slayer}} XP is earned by fighting Slayer Tasks or by killing enemies in Slayer areas, these amounts stack, so a greater amount of XP is earned by doing Slayer Tasks in Slayer Areas.


It is recommended to start with {{Skill|Slayer}} Tasks as early as possible, working towards unlocking {{UpgradeIcon|Auto Slayer}} as the primary goal. Be aware that this can take some time as the enemies the player is able to kill at this stage will not drop very many {{SC|SC}}.  
It is recommended to start with {{Skill|Slayer}} Tasks as early as possible, working towards unlocking {{UpgradeIcon|Auto Slayer}} as the primary goal. Be aware that this can take some time as the enemies the player is able to kill at this stage will not drop very many {{SC}} SC.  
* The least amount of effort to do this would be to simply re-roll until the monster the player is currently fighting is the current slayer task, and then extending that task to make it last as long as possible.
* The least amount of effort to do this would be to simply re-roll until the monster the player is currently fighting is the current slayer task, and then extending that task to make it last as long as possible.
* Using Slayer Tasks as often as possible can be a great way to level multiple skills at once.
* Using Slayer Tasks as often as possible can be a great way to level multiple skills at once.
Line 672: Line 672:
* {{ItemIcon|Slayer Gear Upgrade Kit (Strong)}} - unlocked in the Shop by completing 25 Hard Slayer Tasks
* {{ItemIcon|Slayer Gear Upgrade Kit (Strong)}} - unlocked in the Shop by completing 25 Hard Slayer Tasks


Slayer Areas sometimes require items that must be purchased using {{SC|SC}} from the [[Shop]] such as the {{ItemIcon|Mirror Shield}} and {{ItemIcon|Desert Hat}}. The monsters locked in slayer areas will not be rolled in slayer tasks until the item has been purchased from the shop. Also, if you are using {{UpgradeIcon|Auto Slayer}}, monsters locked behind an item will never appear if the item is not equipped; you can leverage this to control the task rolls.
Slayer Areas sometimes require items that must be purchased using {{SC}} SC from the [[Shop]] such as the {{ItemIcon|Mirror Shield}} and {{ItemIcon|Desert Hat}}. The monsters locked in slayer areas will not be rolled in slayer tasks until the item has been purchased from the shop. Also, if you are using {{UpgradeIcon|Auto Slayer}}, monsters locked behind an item will never appear if the item is not equipped; you can leverage this to control the task rolls.


===Melee===
===Melee===
Line 861: Line 861:
* Burying {{ItemIcon|Bones|notext=true}}{{ItemIcon|Big Bones|notext=true}}{{ItemIcon|Dragon Bones|notext=true}}{{ItemIcon|Magic Bones|all Bones}} and {{ItemIcon|Holy Dust}}, this is generally not recommended unless you have a consistent, non-combat source of these as bones are relatively slow to gather and often used for non-combat skills.
* Burying {{ItemIcon|Bones|notext=true}}{{ItemIcon|Big Bones|notext=true}}{{ItemIcon|Dragon Bones|notext=true}}{{ItemIcon|Magic Bones|all Bones}} and {{ItemIcon|Holy Dust}}, this is generally not recommended unless you have a consistent, non-combat source of these as bones are relatively slow to gather and often used for non-combat skills.
** {{ItemIcon|Bones}} and {{ItemIcon|Holy Dust}} can be made with {{Skill|Magic|Alt-Magic}} Spells.
** {{ItemIcon|Bones}} and {{ItemIcon|Holy Dust}} can be made with {{Skill|Magic|Alt-Magic}} Spells.
** {{ItemIcon|Magic Bones}} can be purchased from the Shop for {{SC|SC}}
** {{ItemIcon|Magic Bones}} can be purchased from the Shop for {{SC}} SC
* {{ItemIcon|Ash}} is obtained from {{Skill|Firemaking}} which can be buried by itself or turned into {{ItemIcon|Small Urn}} or {{ItemIcon|Medium Urn}} in {{Skill|Crafting}} and then turned into {{ItemIcon|Small Urn (Enchanted)}} and {{ItemIcon|Medium Urn (Enchanted)}} in {{Skill|Magic|Alt-Magic}}.
* {{ItemIcon|Ash}} is obtained from {{Skill|Firemaking}} which can be buried by itself or turned into {{ItemIcon|Small Urn}} or {{ItemIcon|Medium Urn}} in {{Skill|Crafting}} and then turned into {{ItemIcon|Small Urn (Enchanted)}} and {{ItemIcon|Medium Urn (Enchanted)}} in {{Skill|Magic|Alt-Magic}}.
* {{ItemIcon|Raw Skeleton Fish}} can be caught in {{Skill|Fishing}} if the player has found the {{ItemIcon|Message in a Bottle}}
* {{ItemIcon|Raw Skeleton Fish}} can be caught in {{Skill|Fishing}} if the player has found the {{ItemIcon|Message in a Bottle}}